Six Figure Work

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Helix AI Engineer, XR

Figure

Company websitefigure.ai (Figure, opens in new tab)

Base salary $200K  to $400K

Employer-published annual base salary, USD. Advertised base range in San Jose, CA

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  • LocationSan Jose, CA
  • WorkplaceWorkplace not stated
  • Status at last checkSource accepting applications when checked
  • Last checked (29 min ago) · observed since

About this job

Figure is an AI robotics company developing autonomous general-purpose humanoid robots. The goal of the company is to ship humanoid robots with human level intelligence. Its robots are engineered to perform a variety of tasks in the home and commercial markets. Figure is headquartered in San Jose, CA.

You’ll be working within our small but impactful XR team, contributing to a number of critical projects. One morning you might be debugging an XR app, the next afternoon you're running a hardware experiment on the robot. You'll thrive here if you love that kind of variety and move fast without needing a playbook.

Responsibilities: 

  • Build and maintain XR products to interface with our robots and data-capture hardware - implementing features, fixing bugs, and ensuring reliability as we scale.

  • Design and build out intuitive spatial user interfaces and visualizations.

  • Harden our XR data sync processes.

  • Integrate custom hardware stacks with off-the-shelf XR headsets.

  • Jump across hardware experiments, bug fixes, and new feature development as priorities shift.

Requirements: 

  • Deep hands-on XR development experience - OpenXR, Unity, Godot, Unreal Engine, and/or WebXR,

  • Comfortable working in XR for extended periods; this is your daily environment, not an occasional tool.

  • Strong C++.

  • Experience with video streaming and low-latency transmission systems.

  • Experience with high-precision motion-capture systems and tracking technologies.

  • Startup experience — you know how to operate with ambiguity and move fast.

  • Bonus: computer vision, robotics, custom hardware, cloud APIs, haptics.

The US base salary range for this full-time position is $200,000 to $400,000 per year.

The pay offered for this position may vary based on several individual factors, including job-related knowledge, skills, and experience. The total compensation package may also include additional components/benefits depending on the specific role. This information will be shared if an employment offer is extended.

Source: Figure on Greenhouse · View original posting (opens in new tab)

This range next to 6 other live Figure roles with the nearest advertised base floor
Chart as a table
This range next to 6 other live Figure roles with the nearest advertised base floor
RolePublished base
Helix AI Engineer, XR (this listing)$200K - $400K
Helix AI Engineer, Perception$200K - $400K
Helix AI Engineer, Training Performance$200K - $400K
Helix AI Engineer, Video Pretraining$200K - $400K
Helix AI Engineer, Backend$200K - $400K
Helix AI Engineer, Android$200K - $400K
Helix AI Engineer, Localization and Mapping$200K - $400K

Same $100K to $400K scale as every card. All Figure roles · How to read the bar

Observed changes

  1. First observed on the employer's board
  2. Began meeting the published-salary criteria
Observed since
Employer-stated posting date
2026-07-22
Where this pay comes from

Location as the employer wrote it: San Jose, CA

The US base salary range for this full-time position is $200,000 to $400,000 per year.

Method
Employer text, read with fixed rules and re-verified
Checked
Rule set
us-base-v2

The pay passage appears in the employer's own job text. Fixed, deterministic rules located it, and the passage below was checked against the stored copy of the posting.

What we verified

  • The pay figures come from the employer's own listing, quoted exactly above.
  • The pay is an annual base salary in US dollars with a minimum of at least $100,000.
  • The role was publicly listed on the employer's job board when last checked.

We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.