Director, Engineering — Engineering Acceleration
Company websiteroblox.com (Roblox, opens in new tab)
Base salary $399,420 to $457,970
Employer-published annual base salary, USD. Advertised base range in San Mateo, CA
You apply on the employer's own site. Six Figure Work does not handle applications.
- LocationSan Mateo, CA
- WorkplaceWorkplace not stated
- Status at last checkSource accepting applications when checked
- Last checked (2 h ago) · observed since
About this job
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
The platforms in our Engineering Acceleration org dictate how thousands of Roblox engineers ship, and how every backend service gets built, deployed, and kept reliable at scale. They sit on the critical path for production reliability, developer velocity, and security posture. Reporting to Andrew Swerdlow, you will rethink the entire engineering toolchain from the ground up to be agentic-native, creating a world where AI agents are first-class participants in software development and humans set direction and supervise. This is a unique opportunity to define what modern engineering infrastructure looks like at one of the largest platforms in the world.
You will:
- Reimagine the engineering toolchain as agentic-native, designing the platforms, guardrails, and feedback loops that let AI agents safely drive migrations, validation, and routine operational work.
- Set a bold technical direction for AI-driven quality, including agent-generated tests, automated coverage of untested paths, intelligent verification, and continuous-deployment workflows.
- Make software quality and SEV prevention a measurable property of the platform by investing in safe-change mechanisms, automated verification, progressive rollout, and fast, reliable rollback.
- Drive down operational toil through automation, transforming manual, repeat work like patching and large-scale migrations into self-serve or agent-driven workflows.
- Own and drive the roadmap, aligning cross-pod plans and execution against company goals for safe rollouts.
You have:
- Experience leading and growing engineering teams (including managing managers and/or senior ICs), with a strong people-development track record.
- Strong technical depth in backend/distributed systems and cloud infrastructure, enabling you to engage credibly on system design and technical decisions.
- A track record delivering internal developer platforms, CI/CD, or deployment systems at scale for many internal customers and services.
- A strong point of view on how AI/agentic tooling changes engineering workflows, coupled with hands-on familiarity with the modern AI engineering stack, AI coding tools, eval design, and open-weight models.
- Demonstrated cross-organizational collaboration and excellent communication skills, with the ability to translate ambiguous, multi-system problems into concrete, executable plans.
- (Preferred) Backend proficiency in C# and/or Go, and familiarity with Kubernetes/Nomad (Hashistack), Temporal, and AWS.
- (Preferred) Hands-on experience applying AI/agents to engineering workflows, with a background in safe/staged rollouts (canary, feature flags) and incident prevention/automated verification.
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range
$399,420—$457,970 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Source: Roblox on Greenhouse · View original posting (opens in new tab)
Pay in context
This role's base floor ($399,420) is above 98% of the 4,199 Software Engineering roles in California listed on this site; 5 others list the same floor. Their median floor is $176,500; the middle half runs from $149,200 to $204,000.
Only jobs on this site count, and each one publishes a base salary of $100,000 or more, so this compares six-figure jobs with each other, not with the whole market. Computed Nov 6, 2026.
This listingDirector, Engineering — Engineering Acceleration$399,420 to $457,970
Engineering Director, Storage$399,420 to $457,970
Director of Engineering – Studio Systems$399,420 to $457,970
Director, Capacity Planning & Engineering$399,420 to $457,970
Technical Director - AI Roblox Studio$399,420 to $457,970
Distinguished Engineer, Content Platform$399,420 to $457,970
Distinguished Engineer, Machine Learning - Economy$397,460 to $455,720
Chart as a table
| Role | Published base |
|---|---|
| Director, Engineering — Engineering Acceleration (this listing) | $399,420 - $457,970 |
| Engineering Director, Storage | $399,420 - $457,970 |
| Director of Engineering – Studio Systems | $399,420 - $457,970 |
| Director, Capacity Planning & Engineering | $399,420 - $457,970 |
| Technical Director - AI Roblox Studio | $399,420 - $457,970 |
| Distinguished Engineer, Content Platform | $399,420 - $457,970 |
| Distinguished Engineer, Machine Learning - Economy | $397,460 - $455,720 |
Observed changes
- Began meeting the published-salary criteria
- First observed on the employer's board
- Observed since
- Employer-stated posting date
- 2026-07-06
Where this pay comes from
Location as the employer wrote it: San Mateo, CA, United States
$399,420—$457,970 USD
- Method
- Employer text, read with fixed rules and re-verified
- Checked
- Rule set
- us-base-v2
The pay passage appears in the employer's own job text. Fixed, deterministic rules located it, and the passage below was checked against the stored copy of the posting.
What we verified
- The pay figures come from the employer's own listing, quoted exactly above.
- The pay is an annual base salary in US dollars with a minimum of at least $100,000.
- The role was publicly listed on the employer's job board when last checked.
We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.
