Six Figure Work

Mechanical Engineer, Flight Termination System (Starship)

SpaceX

Company websitespacex.com (SpaceX, opens in new tab)

Base salary $100K  to $140K

Employer-published annual base salary, USD. Advertised base range in Hawthorne, CA

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  • LocationHawthorne, CA
  • WorkplaceWorkplace not stated
  • Status at last checkSource accepting applications when checked
  • Last checked (1 h ago) · observed since

About this job

SpaceX was founded under the belief that a future where humanity is out exploring the stars is fundamentally more exciting than one where we are not. Today SpaceX is actively developing the technologies to make this possible, with the ultimate goal of enabling human life on Mars.

MECHANICAL ENGINEER, FLIGHT TERMINATION SYSTEM (STARSHIP)

As a member of the Flight Termination System team, you will have the exciting opportunity to be responsible for the design of the Starship Flight Termination System hardware and explosives! You will demonstrate extreme ownership through deep understanding of the functionality, design, and requirements from concept to delivery of hardware. You will have ownership over the entire development process of Flight Termination System hardware including hardware design, analysis, production facility layout, electromechanical assembly, live ordnance assembly, environmental testing, and vehicle integration. As an extreme owner you will be responsible for interfacing with regulatory partners to implement, tailor, and challenge space industry regulatory requirements to achieve the best outcomes. Our development timelines are aggressive and the Flight Termination System is one of the few safety critical systems on the vehicle. The hardware that makes up the FTS requires extremely high levels of rigor and you will solve very challenging problems at the intersection of safety critical hardware and high explosives.

RESPONSIBILITIES:

  • Develop state-of-the-art, manufacturable explosive devices and robust hardware integration designs (system controllers, electronic safe and arm devices, destruct charges, and integrated detonators) for the Starship and Super Heavy stage Flight Termination System
  • Question requirements, delete parts and processes, simplify/optimize, accelerate, and automate component deliveries
  • Validate reliability of hardware and designs with rigorous testing in shock, vibration, thermal cycling, climatic and live fire testing
  • Design experiments to ground analysis, develop fixturing, and create technical reports based on results
  • Partner with manufacturing, production, testing, and supply chain to achieve SpaceX’s highest-yet component build rate, striving for high factory yield and automotive volume/cost. Accelerate component delivery to >1 full stacked launch vehicle per month
  • Generate and maintain detailed drawings, component specifications, analysis and risk assessments
  • Spearhead root cause investigations that arise in development, production, test, integration and launch, implement corrective actions to prevent repeat failures
  • Set the standard for highly reliable component design and qualification testing to strict regulatory standards
  • Achieve zero in-flight anomalies of flight termination system components
  • Reduce component-caused production and launch delays, and minimize containments
  • Act as the chief engineer, collaborating with stage, avionics, and flight safety teams to arrive at the simplest solution for the vehicle
  • Inform system-level architecture, with component capabilities and vulnerabilities in mind, to minimize cost of payload to orbit

BASIC QUALIFICATIONS:

  • Bachelor's degree in an engineering discipline
  • 1+ years of experience in mechanical design and/or hands-on manufacturing (internships and project teams qualify)

PREFERRED SKILLS AND EXPERIENCE:

  • Strong interpersonal and collaborative skills, enthusiasm for problem solving, and desire to optimize modern rocket production and launch processes
  • 1+ years of experience designing and analyzing mechanical systems via professional work experience, project/research-based student experience, or a combination of both
  • Experience with LSDYNA/ANSYS, BlastX, CHEETA, and/or Hydrocode
  • Master's degree or 1+ years of professional experience in mechanical or aerospace engineering
  • Experience designing, building, testing and troubleshooting mechanical systems
  • Strong project management skills and effective communication of technical concepts across multi-disciplinary teams
  • Hands-on experience with high voltage, electronics, or explosives
  • Leadership experience on a project or research team
  • Experience using test instrumentation and control components (e.g. pressure transducers, thermocouples, resistance temperature detectors, relays, solenoid valves, etc.)
  • Knowledge of electro-mechanical devices, actuators, motors, or explosives
  • Understanding of fundamental principles of explosives, solid mechanics, and dynamics

ADDITIONAL REQUIREMENTS:

  • Extended hours and weekend work may be required to support critical project and mission milestones
  • Must be willing to handle and test high explosive devices
  • Must be willing and able to obtain ATF explosives clearance
  • Must be willing to travel (< 25%)

COMPENSATION AND BENEFITS:

Pay range:
Level I: $100,000.00 - $117,500.00/per year
Level II: $115,000.00 - $140,000.00/per year       

Your actual level and base salary will be determined on a case-by-case basis and may vary based on the following considerations: job-related knowledge and skills, education, and experience.

Base salary is just one part of your total rewards package at SpaceX. You may also be eligible for long-term incentives, in the form of company stock, stock options, or long-term cash awards, as well as potential discretionary bonuses and the ability to purchase additional stock at a discount through an Employee Stock Purchase Plan. You will also receive access to comprehensive medical, vision, and dental coverage, access to a 401(k) retirement plan, short and long-term disability insurance, life insurance, paid parental leave, and various other discounts and perks. You may also accrue 3 weeks of paid vacation and will be eligible for 10 or more paid holidays per year. Employees accrue paid sick leave pursuant to Company policy which satisfies or exceeds the accrual, carryover, and use requirements of the law.

ITAR REQUIREMENTS:

  • To conform to U.S. Government export regulations, applicant must be a (i) U.S. citizen or national, (ii) U.S. lawful, permanent resident (aka green card holder), (iii) Refugee under 8 U.S.C. § 1157, or (iv) Asylee under 8 U.S.C. § 1158, or be eligible to obtain the required authorizations from the U.S. Department of State. Learn more about the ITAR here.  

SpaceX is an Equal Opportunity Employer; employment with SpaceX is governed on the basis of merit, competence and qualifications and will not be influenced in any manner by race, color, religion, gender, national origin/ethnicity, veteran status, disability status, age, sexual orientation, gender identity, marital status, mental or physical disability or any other legally protected status.

Applicants wishing to view a copy of SpaceX’s Affirmative Action Plan for veterans and individuals with disabilities, or applicants requiring reasonable accommodation to the application/interview process should reach out to [email protected]. 

Source: SpaceX on Greenhouse · View original posting (opens in new tab)

Pay in context

This role's base floor ($100,000) is above 0% of the 3,580 Engineering (non-software) roles in California listed on this site; 203 others list the same floor. Their median floor is $147,000; the middle half runs from $125,000 to $173,000.

Only jobs on this site count, and each one publishes a base salary of $100,000 or more, so this compares six-figure jobs with each other, not with the whole market. Computed Nov 8, 2026.

This range next to 6 other live SpaceX roles with the nearest advertised base floor
Chart as a table
This range next to 6 other live SpaceX roles with the nearest advertised base floor
RolePublished base
Mechanical Engineer, Flight Termination System (Starship) (this listing)$100K - $140K
Operations Engineer, Applied AI (Application Software)$100K - $160K
Loads & Dynamics Engineer (Starshield)$100K - $160K
Manufacturing Engineer - Supplier Development, Optics & Optomechanical Systems (Starlink)$100K - $165K
Mechanical Engineer, Satellite Harnessing (Starlink)$100K - $165K
Supplier Development Engineer, Silicon & Packaging (Starlink)$100K - $165K
Supplier Development Engineer, Manufacturing (Falcon & Dragon)$100K - $140K

Same $100K to $400K scale as every card. All SpaceX roles · How to read the bar

Observed changes

  1. First observed on the employer's board
  2. Began meeting the published-salary criteria
Observed since
Employer-stated posting date
2026-06-23
Where this pay comes from

Location as the employer wrote it: Hawthorne, CA (Levels 1-2 combined)

Level I: $100,000.00 - $117,500.00/per year Level II: $115,000.00 - $140,000.00/per year

Method
Employer text, read with fixed rules and re-verified
Checked
Rule set
us-base-v2

The pay passage appears in the employer's own job text. Fixed, deterministic rules located it, and the passage below was checked against the stored copy of the posting.

What we verified

  • The pay figures come from the employer's own listing, quoted exactly above.
  • The pay is an annual base salary in US dollars with a minimum of at least $100,000.
  • The role was publicly listed on the employer's job board when last checked.

We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.

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