Member of Technical Staff (Site Reliability Engineer, Cloud Infrastructure)
Company websiteperplexity.ai (Perplexity, opens in new tab)
Base salary $220K to $405K
Employer-published annual base salary, USD. Advertised base range in San Francisco, CA +2 more
You apply on the employer's own site. Six Figure Work does not handle applications.
- LocationSan Francisco, CA +2 more
- WorkplaceWorkplace not stated
- Status at last checkSource accepting applications when checked
- Last checked (3 h ago) · observed since
All 4 locations
- San Francisco
- Remote (United States)
- Seattle
- New York City
About this job
Perplexity serves hundreds of millions of queries a month. Every answer, every Perplexity Computer task, and every enterprise deployment runs on production infrastructure owned by the Cloud Infrastructure team: a fleet of Kubernetes clusters across a multi-account AWS estate, private networks that reach hyperscalers and the neoclouds serving our models, and the storage underneath our user data and agentic workloads. We're looking for SREs who treat reliability as a software problem. You'll own compute, networking, and storage at scale and keep production stable while everything built on top of it is changing fast.
Responsibilities
Own production at scale. Run the compute, networking, and storage foundation behind Perplexity's consumer, Computer, API, and enterprise products, and own its availability, latency, and cost.
Run our Kubernetes fleet. Operate and upgrade the EKS clusters that host web services, search, datastores, and secure sandboxes. Tune scheduling, autoscaling, node lifecycle, DNS, and service networking so clusters stay healthy under bursty, fast-growing load.
Engineer the network. Design and operate VPC architectures, Transit Gateway and PrivateLink connectivity, load balancing, DNS, and egress across accounts, regions, and cloud providers.
Keep data durable and fast. Own the storage layer (EBS, S3, DynamoDB, and the managed databases and caches our services depend on), including performance, durability, backups, and restores that have actually been tested.
Manage everything as code. Run infrastructure through Terraform and CI/CD. Build reusable modules and guardrails, and make every change reviewable, repeatable, and safe to roll back.
Prepare for failures. Define SLOs, build alerts that someone can act on, design for zone and regional failure, and run game days and disaster-recovery exercises that prove recovery works.
Lead incident response. Be on the critical path when things break. Drive incidents to resolution, write blameless postmortems, and land the fixes so the same failure never pages anyone twice.
Scale ahead of demand. Own capacity planning, quotas, reservations, and cost efficiency so product launches and traffic spikes never wait on infrastructure.
Automate away the toil. Build tooling, increasingly agent-driven, that turns provisioning, upgrades, and remediation into self-serve, hands-off workflows for every engineering team.
Qualifications
We expect you to have real depth in most of these:
Deep AWS expertise. You know VPC, IAM, EC2, EKS, ELB, Route 53, S3, EBS, etc. well past the console, including their limits, failure modes, and the bill that comes with them.
Production Kubernetes at scale: cluster upgrades, CNI, CoreDNS, autoscalers like Karpenter, and debugging a misbehaving node at 3 a.m. Writing Helm charts alone doesn't count.
Terraform mastery. You've designed module structures, managed state across many accounts, and run large refactors and imports without taking production down.
Strong networking fundamentals (TCP/IP, DNS, TLS, load balancing, routing).
You write real code in Python, Go, or Rust for automation, tooling, and controllers, and you'd rather automate a runbook than follow it.
Fluency with observability tools like Datadog, Prometheus, or Grafana, and the judgment to turn metrics, logs, and traces into SLOs and alerts that matter.
A track record of leading production incidents and turning root-cause analysis into durable fixes.
You own problems end-to-end and do well when the path forward isn't laid out for you.
Additional experience we value
Multi-region active-active or failover architectures, and disaster-recovery programs with real recovery targets.
Proxies, service meshes, and kernel-level networking: Envoy, Istio, Cilium, or eBPF.
GitOps and progressive delivery: Argo CD, Flux, or similar.
Enterprise and compliance environments: single-tenant or BYOC deployments, KMS/BYOK, SOC 2 or similar controls.
Running stateful systems in production: Postgres, Redis, or search engines like Vespa or Elasticsearch.
Multi-cloud or neocloud operations (GCP, CoreWeave, or similar).
FinOps: cost attribution, Savings Plans and reservations, and making infrastructure cheaper without making it fragile.
Source: Perplexity on Ashby · View original posting (opens in new tab)
Pay in context
This role's base floor ($220,000) is above 79% of the 5,063 Software Engineering roles in California listed on this site; 83 others list the same floor. Their median floor is $176,600; the middle half runs from $149,365 to $204,000.
Only jobs on this site count, and each one publishes a base salary of $100,000 or more, so this compares six-figure jobs with each other, not with the whole market. Computed Nov 8, 2026.
This listingMember of Technical Staff (Site Reliability Engineer, Cloud Infrastructure)$220K to $405K
Member of Technical Staff (Software Engineer, Computer)$220K to $405K
Member of Technical Staff (Software Engineer, Enterprise AI Products)$220K to $405K
Member of Technical Staff (Software Engineer, Training Infrastructure)$220K to $405K
Member of Technical Staff (Software Engineer, Backend Platform)$220K to $405K
Member of Technical Staff (Software Engineer, Enterprise Agent Evals & Efficiency)$220K to $405K
Member of Technical Staff (Software Engineer, Data Platform)$220K to $405K
Chart as a table
| Role | Published base |
|---|---|
| Member of Technical Staff (Site Reliability Engineer, Cloud Infrastructure) (this listing) | $220K - $405K |
| Member of Technical Staff (Software Engineer, Computer) | $220K - $405K |
| Member of Technical Staff (Software Engineer, Enterprise AI Products) | $220K - $405K |
| Member of Technical Staff (Software Engineer, Training Infrastructure) | $220K - $405K |
| Member of Technical Staff (Software Engineer, Backend Platform) | $220K - $405K |
| Member of Technical Staff (Software Engineer, Enterprise Agent Evals & Efficiency) | $220K - $405K |
| Member of Technical Staff (Software Engineer, Data Platform) | $220K - $405K |
Observed changes
- Began meeting the published-salary criteria
- First observed on the employer's board
- fields changed
- Observed since
- Employer-stated posting date
- 2026-10-28
Where this pay comes from
Location as the employer wrote it: Multiple locations (4)
USD 220,000 – 405,000 · 1 YEAR · Salary
- Method
- Structured pay field published by the employer
- Checked
- Rule set
- us-base-v2
The employer's job board publishes this pay as a dedicated data field. We read the field directly; no interpretation was needed.
What we verified
- The pay figures come from the employer's own listing, quoted exactly above.
- The pay is an annual base salary in US dollars with a minimum of at least $100,000.
- The role was publicly listed on the employer's job board when last checked.
We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.
