Six Figure Work

Research Engineer

Human Archive

Company websitehumanarchive.ai (Human Archive, opens in new tab)

Base salary $100K  to $200K

Employer-published annual base salary, USD. Advertised base range in San Francisco, CA

Apply (opens in new tab)

You apply on the employer's own site. Six Figure Work does not handle applications.

  • LocationSan Francisco, CA
  • WorkplaceWorkplace not stated
  • Status at last checkSource accepting applications when checked
  • Last checked (52 min ago) · observed since

About this job

About Human Archive

Human Archive is a research lab backed by Y Combinator focused on modeling human embodied intelligence.

Humans are the most sophisticated biological systems we have ever observed, yet we still do not fully understand ourselves. Research into human physical intelligence — including the human hand, proprioception, and vision — remains largely unsolved. Our mission is to recover human embodied intelligence as a learned model. To achieve this, we build custom hardware products, deploy them globally at scale, and publish research. Today, our data is used for robotics and world modeling, but the broader opportunity is advancing scientific research into intelligence itself.

Founded by Stanford and UC Berkeley researchers, we are lean, deeply technical, and operate at extreme speed, taking on unglamorous and conventionally impossible problems that directly unlock step-function gains in model capability.

The deployment of capable humanoids at scale will permanently redefine human labor. Undesirable physical work will disappear, and human effort will shift toward a new era of abundant creativity.

We are building the infrastructure to accelerate that transition by assembling the Human Archive mafia. You will own meaningful systems from day one and see your work directly impact model capabilities. This is a once-in-a-generation inflection point. If you want to help reshape physical labor and work on problems that matter at civilizational scale, join us.


The Opportunity

As a Research Engineer, you’ll work on multimodal sensing systems and sensor fusion research for embodied AI and robotics. This role sits at the intersection of robotics, perception, hardware systems, and machine learning, where your work directly shapes how multimodal data is collected, synchronized, fused, and used for downstream VLA training.

You’ll research emerging sensing technologies across RGB-D video, motion capture, IMUs, tactile sensing, audio, and wearable systems, and study how different sensor combinations impact robot learning, policy performance, and generalization. You’ll work closely with hardware, ML, and research teams to design experiments, evaluate new sensing stacks, and help define the next generation of multimodal robotics datasets.

Your work will help shape how frontier labs and leading robotics companies train their models, transforming physical labor markets and economies while contributing to broader research into human embodied intelligence.

What You’ll Do

  • Evaluate how different sensor modalities impact VLA training and downstream robotics performance

  • Work across RGB-D video, IMUs, motion capture, tactile sensing, audio, and wearable systems data

  • Design experiments around synchronization, calibration, fusion, and multimodal alignment

  • Prototype quickly and iterate from real-world robotics deployments and research feedback

  • Collaborate closely with hardware, ML, and research teams on next-generation sensing systems

What We’re Looking For

  • Master’s or PhD in robotics, computer vision, sensing systems, or related fields

  • Published research in sensor fusion, perception systems, multimodal datasets, or embodied AI

  • Strong technical intuition around hardware systems and robot learning

  • Experience with RGB-D video, IMUs, motion capture, tactile sensing, or robotics systems

  • Experience with reinforcement learning, real-world robot deployments, and how data impacts downstream policy performance

  • Highly curious, execution-oriented, and comfortable operating from first principles

Source: Human Archive on Ashby · View original posting (opens in new tab)

Pay in context

This role's base floor ($100,000) is above 0% of the 4,268 Software Engineering roles in California listed on this site; 35 others list the same floor. Their median floor is $176,050; the middle half runs from $149,100 to $204,000.

Only jobs on this site count, and each one publishes a base salary of $100,000 or more, so this compares six-figure jobs with each other, not with the whole market. Computed Nov 7, 2026.

This range next to 2 other live Human Archive roles with the nearest advertised base floor
Chart as a table
This range next to 2 other live Human Archive roles with the nearest advertised base floor
RolePublished base
Research Engineer (this listing)$100K - $200K
Machine Learning Engineer$100K - $150K
Head of Engineering$150K - $200K

Same $100K to $400K scale as every card. All Human Archive roles · How to read the bar

Observed changes

  1. Began meeting the published-salary criteria
  2. First observed on the employer's board
Observed since
Employer-stated posting date
2026-05-09
Where this pay comes from

Location as the employer wrote it: Researcher

USD 100,000 – 200,000 · 1 YEAR · Salary · Researcher

Method
Structured pay field published by the employer
Checked
Rule set
us-base-v2

The employer's job board publishes this pay as a dedicated data field. We read the field directly; no interpretation was needed.

What we verified

  • The pay figures come from the employer's own listing, quoted exactly above.
  • The pay is an annual base salary in US dollars with a minimum of at least $100,000.
  • The role was publicly listed on the employer's job board when last checked.

We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.