Six Figure Work

Senior Software Engineer - Robotics Real2Sim Applications

NVIDIA

Company websitenvidia.com (NVIDIA, opens in new tab)

Base salary $152,000  to $287,500

Employer-published annual base salary, USD. Advertised base range in Santa Clara, CA

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  • LocationSanta Clara, CA
  • WorkplaceWorkplace not stated
  • Status at last checkSource accepting applications when checked
  • Last checked (56 min ago) · observed since

About this job

NVIDIA's Isaac‑NuRec team is building neural reconstruction and Real2Sim systems that turn real‑world sensor data into high‑fidelity, simulation‑ready environments and objects for robotics simulation, learning, and deployment. As a Senior Systems Engineer, you will build dense 3D reconstruction systems, high‑performance simulation workflows, and robotics software that bridge research innovations with production‑grade systems, owning end‑to‑end pipelines that transform sensor streams into structured assets and environment representations for downstream robotic applications. We are looking for strategic, ambitious, and creative individuals passionate about advancing the boundaries of robotics!

What you’ll be doing:

  • Build end‑to‑end Real2Sim pipelines that ingest multi‑modal sensor data (RGB/RGB‑D, LiDAR, IMU) and produce high‑fidelity scene and object representations for Isaac Sim.

  • Develop neural 3D reconstruction systems and related 3D vision components to build digital twins of real‑world environments and objects.

  • Integrate reconstruction outputs with mapping, localization, and multi‑sensor fusion systems for robust perception and navigation.

  • Collaborate with ML researchers to integrate, deploy, and optimize workflows to enable training and validation in sim.

  • Deploy and optimize reconstruction, data generation, and data augmentation pipelines at scale.

  • Optimize, validate, and debug cross‑stack systems spanning sensors, models, simulation, and downstream robot policies.

  • Instrument and monitor production Real2Sim and reconstruction services, ensuring reliability, performance, and debuggability in large‑scale deployments.

What we need to see:

  • BS, MS, or PhD in Computer Science, Electrical Engineering, Robotics, or related field (or equivalent experience).

  • 5+ years in robotics systems, 3D vision, simulation, or closely related software engineering roles.

  • Hands-on experience with neural 3D reconstruction, mesh/object reconstruction, or deep‑learning–based 3D vision.

  • Exposure to reinforcement or imitation learning workflows for robotic perception and control.

  • Experience with ROS 2 and real‑time constraints, plus familiarity with Isaac Sim, Isaac Lab, or MuJoCo.

  • Proven ability to drive technical direction or architecture for complex robotics or 3D perception systems, with strong Python and C++ skills and experience shipping production‑quality systems.

Ways to stand out from the crowd:

  • Experience with neural scene representations (NeRF, 3D Gaussian Splatting, occupancy networks).

  • Experience with object reconstruction and sim‑ready asset generation pipelines (for example, mesh extraction, material and collision setup, USD export).

  • Familiarity with multi‑sensor fusion, sim‑to‑real transfer, and data augmentation workflows.

  • Experience building or integrating agentic frameworks, including LLM/VLM‑based task planners, tool‑use pipelines, or multi‑step reasoning systems.

  • Contributions to robotics or 3D vision open source, or publications at venues such as CVPR, ICCV, ICRA, RSS, or CoRL.

Your base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary ranges for this position are:
152,000 USD – 241,500 USD for Level 3; and 184,000 USD – 287,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until November 6, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Source: NVIDIA on Workday · View original posting (opens in new tab)

Pay in context

This role's base floor ($152,000) is above 28% of the 4,196 Software Engineering roles in California listed on this site; 86 others list the same floor. Their median floor is $176,500; the middle half runs from $149,200 to $204,000.

Only jobs on this site count, and each one publishes a base salary of $100,000 or more, so this compares six-figure jobs with each other, not with the whole market. Computed Nov 6, 2026.

This range next to 6 other live NVIDIA roles with the nearest advertised base floor
Chart as a table
This range next to 6 other live NVIDIA roles with the nearest advertised base floor
RolePublished base
Senior Software Engineer - Robotics Real2Sim Applications (this listing)$152,000 - $287,500
Senior Networking Architect$152,000 - $287,500
Solutions Architect, AI and ML$152,000 - $287,500
Infrastructure Solutions Architect - OEM$152,000 - $287,500
Senior Software Engineer, CUTLASS Performance$152,000 - $287,500
Senior Software Engineer - Distributed Systems Engineer, EDA Infrastructure$152,000 - $287,500
Senior Graphics Driver Engineer$152,000 - $241,500

Same $100K to $400K scale as every card. All NVIDIA roles · How to read the bar

Observed changes

  1. First observed on the employer's board
  2. Began meeting the published-salary criteria
  3. fields changed
Observed since
Employer-stated posting date
2026-11-02
Where this pay comes from

Location as the employer wrote it: US, CA, Santa Clara (Levels 3-4 combined)

152,000 USD – 241,500 USD for Level 3; and 184,000 USD – 287,500 USD for Level 4.

Method
Employer text, read with fixed rules and re-verified
Checked
Rule set
us-base-v2

The pay passage appears in the employer's own job text. Fixed, deterministic rules located it, and the passage below was checked against the stored copy of the posting.

What we verified

  • The pay figures come from the employer's own listing, quoted exactly above.
  • The pay is an annual base salary in US dollars with a minimum of at least $100,000.
  • The role was publicly listed on the employer's job board when last checked.

We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.