Six Figure Work

Senior Software Engineer - Simulation

NVIDIA

Company websitenvidia.com (NVIDIA, opens in new tab)

Base salary $152,000  to $241,500

Employer-published annual base salary, USD. Advertised base range in Santa Clara, CA

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  • LocationSanta Clara, CA
  • WorkplaceWorkplace not stated
  • Status at last checkSource accepting applications when checked
  • Last checked (1 h ago) · observed since

About this job

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.

Would you like to invent the future of AI and computer graphics? NVIDIA’s Metropolis Synthetic Data Generation (SDG) team wants a highly motivated and experienced Senior Software Engineer to join us. At a company celebrated for its innovative visual computing efforts, you will contribute to building scalable Physical AI Digital Twin and Synthetic Data Generation solutions. This position is great for those passionate about exploring new frontiers in technology and promoting innovation in Physical AI, Agentic development, and Deep Learning. Among other things, our team develops the Action and Event Generation extensions for Isaac Sim. https://docs.isaacsim.omniverse.nvidia.com/latest/action_and_event_data_generation/index.html

What you'll be doing:

  • Build, develop, and maintain scalable 3D simulation software for Digital Twin and Synthetic Data Generation applications.

  • Collaborate with multi-functional teams to build backend services and AI Agents to create end-to-end SDG solutions.

  • Implement scalable and resilient solutions for distributed computing environments.

  • Optimize the performance and reliability of cloud applications and services.

  • Develop user interfaces and frontend components as needed.

  • Work closely with product managers to define and prioritize features and requirements.

  • Participate in code reviews, build discussions, and team meetings.

  • Stay up-to-date with industry trends and guidelines to ensure our solutions remain innovative.

What we need to see:

  • Bachelor or higher degree in computer science, engineering, or equivalent experience.

  • 5+ years of industrial experience in large-scale software development in Computer Graphics, Game Engine, or 3D Simulation.

  • Excellent programming skills in languages such as C/C++, Python, and scripting languages.

  • Proficiency in 3D simulation of one or more physics phenomena (e.g., rigid-body dynamics, fluid dynamics, material fracture, combustion, audio synthesis, and propagation).

  • Proficiency in physics Game engines (e.g., Unreal, Unity, Chrono, Mujoco).

  • Experience with containerization and orchestration tools (e.g., Docker, Kubernetes).

  • Excellent problem-solving skills and attention to detail.

  • Ability to work effectively in a fast-paced, collaborative environment.

Ways to stand out from the crowd:

  • Experience with NVIDIA GPU technology, Omniverse programming and developing AI agents.

  • Experience with content generation using LLM and Generative AI models.

  • Hands-on experience with 3D virtual content creation and animation tools (e.g., Maya, Blender, Houdini).

  • Understanding of DevOps principles and practices in Cloud environments.

Your base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary range for this position is 152,000 USD – 241,500 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until November 3, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Source: NVIDIA on Workday · View original posting (opens in new tab)

Pay in context

This role's base floor ($152,000) is above 28% of the 4,196 Software Engineering roles in California listed on this site; 86 others list the same floor. Their median floor is $176,500; the middle half runs from $149,200 to $204,000.

Only jobs on this site count, and each one publishes a base salary of $100,000 or more, so this compares six-figure jobs with each other, not with the whole market. Computed Nov 6, 2026.

This range next to 6 other live NVIDIA roles with the nearest advertised base floor
Chart as a table
This range next to 6 other live NVIDIA roles with the nearest advertised base floor
RolePublished base
Senior Software Engineer - Simulation (this listing)$152,000 - $241,500
Senior Networking Architect$152,000 - $287,500
Solutions Architect, AI and ML$152,000 - $287,500
Infrastructure Solutions Architect - OEM$152,000 - $287,500
Senior Software Engineer, CUTLASS Performance$152,000 - $287,500
Senior Software Engineer - Distributed Systems Engineer, EDA Infrastructure$152,000 - $287,500
Senior Graphics Driver Engineer$152,000 - $241,500

Same $100K to $400K scale as every card. All NVIDIA roles · How to read the bar

Observed changes

  1. First observed on the employer's board
  2. Began meeting the published-salary criteria
Observed since
Employer-stated posting date
2026-10-30
Where this pay comes from

Location as the employer wrote it: US, CA, Santa Clara

base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary range for this position is 152,000 USD – 241,500 USD.

Method
Employer text, read with fixed rules and re-verified
Checked
Rule set
us-base-v2

The pay passage appears in the employer's own job text. Fixed, deterministic rules located it, and the passage below was checked against the stored copy of the posting.

What we verified

  • The pay figures come from the employer's own listing, quoted exactly above.
  • The pay is an annual base salary in US dollars with a minimum of at least $100,000.
  • The role was publicly listed on the employer's job board when last checked.

We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.