Software Engineer - 3D Graphics
Company websitemach9.ai (Mach9, opens in new tab)
Base salary $130K to $180K
Employer-published annual base salary, USD. Advertised base range in San Francisco, CA
You apply on the employer's own site. Six Figure Work does not handle applications.
- LocationSan Francisco, CA
- WorkplaceWorkplace not stated
- Status at last checkSource accepting applications when checked
- Last checked (3 h ago) · observed since
About this job
The role
At Mach9, Digital Surveyor turns massive LiDAR datasets into precise CAD deliverables, automating work that currently takes surveyors and engineers weeks. Making that possible in a browser requires a 3D engine that can render tens of millions of points while supporting CAD-grade picking, clipping, snapping, and measurement. You'll work directly on that engine and the tools built on it.
This role is ideal for an early-career engineer with a strong foundation in 3D math who wants to work on a real production renderer, not a demo.
You'll do well here if you enjoy digging into difficult technical problems and building software that stays fast and reliable on large, messy real-world datasets. When the right approach isn't obvious, you'll research how others have solved similar problems, test your assumptions, and choose a practical solution. Our engineers are trusted to own their work and drive meaningful outcomes.
Where you will make an impact
Build 3D tools that surveyors use to inspect point clouds and create precise engineering drawings
Extend our point-cloud renderer and GPU picking system
Solve geometry problems behind clipping, snapping, construction planes, and camera controls
Find and fix performance problems that appear with large real-world datasets
Improve the shared rendering and interaction systems behind our CAD tools
What you bring
A strong foundation in 3D math and spatial reasoning, including transforms, planes, and projections
Experience building software through coursework, personal projects, internships, or full-time work
The ability to read and change code you did not write
Attention to correctness and performance
Sound judgment about when to refine a solution and when to ship it
Experience with TypeScript and browser graphics, or comparable experience writing performance-sensitive graphics code in a statically typed language
The initiative to investigate problems, ask useful questions, and finish what you start
Bonus experience
WebGL, GLSL, Three.js, Cesium, or another real-time graphics system
Point clouds, geospatial data, or large-coordinate rendering
Experience applying geometry, spatial algorithms, or numerical methods to open-ended problems with noisy data and real-world tradeoffs
CAD, mapping, visualization, robotics, or game-engine projects
About Mach9
Mach9 is transforming civil infrastructure design with AI-powered geospatial tools. Our platform accelerates the creation of engineering deliverables from raw data, cutting manual drafting time by 96×. Trusted by global leaders in engineering and construction, we're backed by Y Combinator, Quiet Capital, and top founders and executives from Cruise, Autodesk, Adobe, and DoorDash.
We believe the needs of a startup benefit from an in-person culture. The team works out of our office in SoMa, with the flexibility to work from home when needed.
Source: Mach9 on Ashby · View original posting (opens in new tab)
Pay in context
This role's base floor ($130,000) is above 11% of the 4,289 Software Engineering roles in California listed on this site; 64 others list the same floor. Their median floor is $176,000; the middle half runs from $149,100 to $203,000.
Only jobs on this site count, and each one publishes a base salary of $100,000 or more, so this compares six-figure jobs with each other, not with the whole market. Computed Nov 7, 2026.
This listingSoftware Engineer - 3D Graphics$130K to $180K
Software Engineer - Test Automation (SDET)$130K to $170K
Business Operations Associate$130K to $160K
Head of Growth$180K to $220K
Chart as a table
| Role | Published base |
|---|---|
| Software Engineer - 3D Graphics (this listing) | $130K - $180K |
| Software Engineer - Test Automation (SDET) | $130K - $170K |
| Business Operations Associate | $130K - $160K |
| Head of Growth | $180K - $220K |
Observed changes
- Began meeting the published-salary criteria
- First observed on the employer's board
- Observed since
- Employer-stated posting date
- 2026-10-21
Where this pay comes from
Location as the employer wrote it: San Francisco
USD 130,000 – 180,000 · 1 YEAR · Salary
- Method
- Structured pay field published by the employer
- Checked
- Rule set
- us-base-v2
The employer's job board publishes this pay as a dedicated data field. We read the field directly; no interpretation was needed.
What we verified
- The pay figures come from the employer's own listing, quoted exactly above.
- The pay is an annual base salary in US dollars with a minimum of at least $100,000.
- The role was publicly listed on the employer's job board when last checked.
We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.
