Software Engineer, ML Developer Experience
Company websiteanyscale.com (Anyscale, opens in new tab)
Base salary $226K to $283K
Employer-published annual base salary, USD. Advertised base range in San Francisco, CA
You apply on the employer's own site. Six Figure Work does not handle applications.
- LocationSan Francisco, CA
- WorkplaceHybrid
- Status at last checkSource accepting applications when checked
- Last checked (46 min ago) · observed since
About this job
About Anyscale:
At Anyscale, we're on a mission to democratize distributed computing and make it accessible to software developers of all skill levels. We're commercializing Ray, a popular open-source project that's creating an ecosystem of libraries for scalable machine learning. Companies like OpenAI, Uber, Spotify, Instacart, Cruise, and many more, have Ray in their tech stacks to accelerate the progress of AI applications out into the real world.
With Anyscale, we're building the best place to run Ray, so that any developer or data scientist can scale an ML application from their laptop to the cluster without needing to be a distributed systems expert.
Proud to be backed by Andreessen Horowitz, NEA, and Addition with $250+ million raised to date.
About the role
Anyscale is looking for a Software Engineer to join the ML Developer Experience (MLDevX) team. MLDevX owns the experience layer of the Anyscale platform: the interfaces through which users and coding agents discover, configure, run, observe, debug, and productionize AI workloads. Every user journey crosses this layer through the CLI, SDKs, APIs, UI, Workspaces, MCP, or the workflows and integrations built on top of them. Together, these form the user’s primary interface into Anyscale, turning distributed computing from a systems problem back into a coding problem. We build the common contracts, tools, control-plane services, and architecture that power these surfaces.
You will work across the stack from developer tooling to cloud infrastructure and the Ray runtime. Manage long-running operations and make failures across jobs, tasks, actors, nodes, and GPUs easier to diagnose. The systems you build must scale with the platform, remain predictable through failures, and be intuitive for developers, programmable for applications, and operable by coding agents.
This is a high impact individual-contributor role with end-to-end ownership. You will work directly with users and field teams to identify high leverage problems, shape the product and technical design, and build and operate the solution. The scope spans the AI workload loop - data preparation, fine-tuning and post-training, serving, evaluation, and iteration as well as the developer loop: code, submit, monitor, debug, optimize, and re-submit. We are looking for someone with strong product judgment, a willingness to understand the user base, and the technical depth to build high quality software for everyone from a developer learning Ray for the first time to an AI-native company or enterprise running production workloads at scale.
A snapshot of projects you may work on
Build the next generation of developer tooling and MLOps capabilities on Ray, designed for both developers and coding agents.
Develop an agent-first CLI and cohesive SDK, API, and MCP surfaces with self-discovery, structured errors, dry-run support, and consistent behavior across platform resources.
Work across the Anyscale Workspaces stack to improve the path from local code to distributed execution, including environments, dependencies, images, authentication, workload submission, and debugging.
Build cohesive experience, tools and frameworks for the AI development lifecycle, including data preparation, fine-tuning and post-training, evaluation, production serving, dataset management, experiment tracking, and lineage.
Build the path from a trained model to a reliable production endpoint, including model registration, deployment workflows, performance benchmarking, and LLM-specific service metrics.
Surface observability across the CLI, SDK, UI, and agent-facing interfaces so users can diagnose failures across jobs, tasks, actors, nodes, and GPUs.
Design open integrations using durable standards such as OpenAI-compatible APIs and OpenTelemetry, along with stable Jobs and Services interfaces for external orchestrators.
Design and operate the highly available backend services and platform architecture that power these capabilities across serverless and bring-your-own-cloud environments.
Work closely with users and field teams to scope, ship, and iterate on the product, and collaborate with distributed systems and machine learning experts to push the boundaries of AI infrastructure.
We'd love to hear from you if you have
Bachelor's degree in Computer Science, Engineering, or equivalent practical experience
5+ years of experience writing high-quality production code
A solid background in algorithms, data structures, and system design
Experience working with modern machine learning tooling — PyTorch, MLflow, data catalogs, and similar
Hands-on experience building and operating highly available services in production
Strong product instincts and a track record of shipping developer-facing tools that people choose to use
Bonus points if you have
Experience building and maintaining open-source projects
Experience building and operating machine learning infrastructure in production
Experience building highly available serving systems
Experience using Ray
Anyscale Inc. is an Equal Opportunity Employer. Candidates are evaluated without regard to age, race, color, religion, sex, disability, national origin, sexual orientation, veteran status, or any other characteristic protected by federal or state law.
Anyscale Inc. is an E-Verify company and you may review the Notice of E-Verify Participation and the Right to Work posters in English and Spanish.
Source: Anyscale on Ashby · View original posting (opens in new tab)
This listingSoftware Engineer, ML Developer Experience$226K to $283K
Software Engineer (Ray Data)$215K to $230K
Software Engineer (Ray Core)$215K to $265K
Staff Software Engineer, Platform Infrastructure (Foundations)$215K to $265K
Staff Software Engineer, Ray Data$240K to $270K
Staff Software Engineer, Ray Core$240K to $270K
Senior / Staff Product Manager - Ray Data$210K to $240K
Chart as a table
| Role | Published base |
|---|---|
| Software Engineer, ML Developer Experience (this listing) | $226K - $283K |
| Software Engineer (Ray Data) | $215K - $230K |
| Software Engineer (Ray Core) | $215K - $265K |
| Staff Software Engineer, Platform Infrastructure (Foundations) | $215K - $265K |
| Staff Software Engineer, Ray Data | $240K - $270K |
| Staff Software Engineer, Ray Core | $240K - $270K |
| Senior / Staff Product Manager - Ray Data | $210K - $240K |
Observed changes
- First observed on the employer's board
- Began meeting the published-salary criteria
- Observed since
- Employer-stated posting date
- 2026-08-26
Where this pay comes from
Location as the employer wrote it: San Francisco
USD 226,000 – 283,000 · 1 YEAR · Salary · Target Base Salary:
- Method
- Structured pay field published by the employer
- Checked
- Rule set
- us-base-v2
The employer's job board publishes this pay as a dedicated data field. We read the field directly; no interpretation was needed.
What we verified
- The pay figures come from the employer's own listing, quoted exactly above.
- The pay is an annual base salary in US dollars with a minimum of at least $100,000.
- The role was publicly listed on the employer's job board when last checked.
We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.
