Six Figure Work

Sr. Software Engineer - Build & Release

Xona Space Systems

Company websitexonaspace.com (Xona Space Systems, opens in new tab)

Base salary $165K  to $185K

Employer-published annual base salary, USD. Advertised base range in Burlingame, CA

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  • LocationBurlingame, CA
  • WorkplaceOn-site
  • Status at last checkSource accepting applications when checked
  • Last checked (2 h ago) · observed since

About this job

Xona is the navigational intelligence company bringing real-time, centimeter-level certainty to any device, anywhere on Earth.

With Pulsar – the world’s most advanced PNT satellite infrastructure in Low Earth Orbit – Xona will offer a future-proof, backwards-compatible global positioning system optimized for absolute precision, superior power, and robust protection.

Overview

We are looking for a Sr. Build & Release Software Engineer to join our team, focusing on the application software powering our satellite systems. In this role, you will take ownership of our compilation infrastructure, continuous integration pipelines, and dependency management across large-scale C++ codebases running in Embedded Linux environments.

You will operate at the intersection of software engineering and developer infrastructure, helping improve developer velocity, reduce build and test times, and maintain stable, repeatable releases across both simulated and hardware-integrated systems.

What You'll Do

  • Design, maintain, and optimize cross-platform build systems using tools such as CMake and Bazel.

  • Manage and upgrade compiler toolchains (GCC, Clang, etc.) while handling complex dependency graphs, third-party libraries, and internal package management.

  • Own, scale, and secure Continuous Integration and Continuous Deployment (CI/CD) workflows tailored for large-scale C++ applications.

  • Diagnose and optimize compilation and linking bottlenecks through caching, parallelization, and distributed build strategies.

  • Ensure seamless cross-compilation across multiple architectures including x86 and ARM.

  • Support testing in containerized and emulated environments using technologies such as Docker and QEMU.

  • Write robust tooling and automation scripts in Python and Bash for environment provisioning, static analysis, and artifact generation.

  • Partner closely with core C++ developers to improve modular architecture, dependency management, and overall build reliability.

  • Build reproducible and deterministic build and release environments across local development, CI, and hardware-integrated systems.

Required Qualifications

  • 3 - 5+ years of experience focused on Build/Release Engineering, Developer Infrastructure, or DevOps supporting complex C++ codebases.

  • Advanced proficiency with CMake and GNU Make/Ninja.

  • Strong Linux shell and scripting skills, including Bash.

  • Strong understanding of the C++ build, compilation, and linking lifecycle.

  • Familiarity with modern C++ standards (C++17/20/23).

  • Experience managing transitive dependencies and modular build targets.

  • Experience working within Linux-based development environments.

Desired Qualifications

  • Experience with Embedded Linux build systems such as Yocto or Buildroot.

  • Experience with hardware emulation tools such as QEMU and containerization platforms such as Docker.

  • Familiarity with GitLab CI workflows.

  • Background in embedded software development and/or aerospace systems.

  • Experience with distributed build systems such as Bazel remote execution.

  • Knowledge of linker internals, symbol visibility, and binary analysis tools such as ldd, nm, objdump, and readelf.

  • Familiarity with static and dynamic analysis tooling including Clang-Tidy, AddressSanitizer (ASan), and SonarQube.

For U.S. Roles: To comply with U.S. Government space technology export regulations, applicant must be a U.S. citizen, lawful permanent resident of the United States (i.e. Green Card holder), or other protected individual as defined by 8 U.S.C. 1324b(a)(3).

For U.K. Roles: To comply with U.K. regulations, this role requires Baseline Personnel Security Standard (BPSS) checks, and successful candidates must be eligible to obtain UK Security Clearance (SC).

For Canada Roles: Successful candidates must obtain and hold a security clearance at the reliability status level, and pass security assessment for the Canadian Controlled Goods Program (CGP) and ITAR.

We celebrate diversity and are committed to creating an inclusive environment for all employees. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or veteran status.

Source: Xona Space Systems on Ashby · View original posting (opens in new tab)

Pay in context

This role's base floor ($165,000) is above 38% of the 4,307 Software Engineering roles in California listed on this site; 70 others list the same floor. Their median floor is $176,000; the middle half runs from $149,100 to $202,500.

Only jobs on this site count, and each one publishes a base salary of $100,000 or more, so this compares six-figure jobs with each other, not with the whole market. Computed Nov 7, 2026.

This range next to 6 other live Xona Space Systems roles with the nearest advertised base floor
Chart as a table
This range next to 6 other live Xona Space Systems roles with the nearest advertised base floor
RolePublished base
Sr. Software Engineer - Build & Release (this listing)$165K - $185K
Sr. Electrical Engineer$170K - $200K
Sr. Flight Dynamics Engineer$160K - $200K
GNC Engineer, Advanced Modeling$170K - $200K
Sr. RF Engineer$170K - $200K
RF Engineer$160K - $180K
Communications / DSP Engineer$160K - $210K

Same $100K to $400K scale as every card. All Xona Space Systems roles · How to read the bar

Observed changes

  1. Began meeting the published-salary criteria
  2. First observed on the employer's board
Observed since
Employer-stated posting date
2026-10-26
Where this pay comes from

Location as the employer wrote it: Burlingame, California

USD 165,000 – 185,000 · 1 YEAR · Salary

Method
Structured pay field published by the employer
Checked
Rule set
us-base-v2

The employer's job board publishes this pay as a dedicated data field. We read the field directly; no interpretation was needed.

What we verified

  • The pay figures come from the employer's own listing, quoted exactly above.
  • The pay is an annual base salary in US dollars with a minimum of at least $100,000.
  • The role was publicly listed on the employer's job board when last checked.

We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.