Staff Engineer - Robot Learning, Embodied AI
Company websitenianticspatial.com (Niantic Spatial, opens in new tab)
Base salary $270K to $300K
Employer-published annual base salary, USD. Advertised base range in San Francisco, CA
You apply on the employer's own site. Six Figure Work does not handle applications.
- LocationSan Francisco, CA
- WorkplaceHybrid
- Status at last checkSource accepting applications when checked
- Last checked (3 h ago) · observed since
About this job
About Niantic Spatial
AI has learned from almost everything online, but it still struggles with the physical world, where 99.5% of economic activity happens. It doesn’t know where things are, how spaces fit together, or what changes over time.
That’s one of the biggest unsolved problems in AI, and it’s the one we’re solving at Niantic Spatial. We build spatial AI models and services so people and machines can reason, learn and act safely in the physical world. We turn camera imagery, video, sensor data and archives into accurate, AI-readable representations of real places that robots can train in and machines can use to know exactly where they are.
In physical AI, mistakes have real consequences. That’s why we build AI grounded in measured reality, not guesswork, so the people and machines relying on it can trust it to get things right.
Our team built some of the world’s most widely used maps. Now we’re building something bigger: a living, measured record of the real world that machines can query, learn from and use to understand how places change over time. If you want to help AI understand the world we actually live in, come build with us.
About the Role
Niantic Spatial makes the physical world computable, helping people and machines collaborate safely by aligning how they understand reality. One of the fundamental problems we're helping autonomy teams and engineers overcome is the sim-to-real gap for visual-spatial understanding. We're applying our team's decades of experience encoding the world precisely as it is at Google Maps, Google Earth, and Niantic Labs to build the scalable real-to-sim stack for embodied AI.
We're looking for a Staff Engineer, Robot Learning to lead engineering for our real-to-sim product within the Embodied AI group. One of the fundamental problems facing autonomy teams is the sim-to-real gap in visual-spatial understanding, and we're applying decades of experience encoding the world precisely as it is to build the scalable real-to-sim stack for embodied AI.
Working alongside the group's General Manager and Product leader, you'll inform the roadmap, own the technical requirements our researchers and engineers build against, and personally prototype and evaluate the changes you propose. You've lived the problems our customers are solving: you've trained and deployed embodied AI systems, seen where and why simulation fails to predict real-world performance, and worked through the consequences.
This is not a role for someone who wants to manage and not ship, or someone who wants to ship without ownership of commercial consequences. This is a role for an entrepreneurial tech lead who loves to build and is energized by helping those around them do the best work of their lives. You have a co-founder mentality. You may have been part of a founding team before, or want to start your own business one day.
What You'll Do
Sharpen the Roadmap - Bring first-hand knowledge of customer pain, existing solutions, and the value of doing better to roadmap decisions, and help focus effort on the most consequential problems to solve.
Own the Technical Requirements - Guide the team to design the real-to-sim stack pragmatically. Make the final recommendation on what to build, integrate, and simplify, ensuring capabilities work within customers' existing training and evaluation workflows.
Benchmark the Impact - Working with our Real-World Test Lab, design and run reproducible evaluations that measure the impact of our real-to-sim stack on policy transfer and real-world performance against customers' existing approaches.
Build and Ship - Lead engineering delivery and personally build critical features. Keep scope tight, remove blockers, and get performant capabilities into customers' hands quickly.
Raise the Technical Bar - Set a high bar for the team's work and deepen its understanding of robotics development and deployment, driving incremental improvement every week.
What You'll Bring
Experience training, evaluating, and deploying robot policies in systems used by enterprise or government customers, with responsibility for performance in real operating conditions.
Deep practical experience using simulation for policy training or evaluation, including tools such as NVIDIA Isaac Sim, Isaac Lab, MuJoCo, or equivalent. You have diagnosed sim-to-real failures and understand when greater fidelity improves outcomes.
Hands-on experience with reinforcement learning, imitation learning, or both, and with deep-learning frameworks such as PyTorch.
A practical understanding of how visual perception and 3D scene representations affect robotics training, evaluation, and real-world performance.
Experience running experiments on real robots, from an ambiguous hypothesis through to defensible results.
Strong Python and C++ skills, with experience building reliable production software.
A bachelor's degree or higher in a relevant field.
Nice to Have
You've authored or maintained a public robotics benchmark.
You've helped take an early product to repeatable adoption across multiple customers.
You've built or substantially extended robotics simulation infrastructure, including scene authoring, domain randomization, or large-scale training and evaluation.
You've trained and deployed vision-based navigation or mobility policies, particularly in varied, unstructured environments.
You've built pipelines that turn real-world reconstructions into simulation-ready environments.
Competencies
Always Learning. Staying on top of the latest academic breakthroughs and commercial advancements, particularly in real-to-sim-to-real.
Relentless bias for action. You make decisions and ship as if the company’s success depends on it, because it does. You set the pace, and drive the people around you to rise to it.
Intellectually honest. You know there’s just one job that underpins every other in a startup: find the truth. You are relentless in your pursuit of it, including when it challenges your own convictions, and you raise concerns when you see them — even when it's uncomfortable, and especially when it's unpopular.
Pragmatic. You have no patience for not-invented-here syndrome and analysis paralysis. You find the fastest path to delivering customer value without going through one-way doors that undermine future scaling.
Confident and credible with customers. You can sit alongside an autonomy engineer and help them get to the root of their problems. You are comfortable speaking to customers and bring commercial nous to those discussions.
Compensation & Benefits
The expected salary range for this role is $270,000 – $300,000 per year. Compensation also includes an annual bonus, equity, and a comprehensive benefits package including medical, dental, and vision coverage, 401(k), and more.
Location & Work Model
This role is based in our San Francisco office, with three days per week in office.
Inclusive Application
We know the strongest candidates don't always tick every box. If you're excited about this role and believe you could do it well, we encourage you to apply even if your experience doesn't match every qualification listed - you may be exactly who we're looking for.
Equal Opportunity
Niantic Spatial is an equal opportunity employer. Individuals seeking employment at Niantic Spatial are considered without regard to race, color, ancestry, national origin, religion, creed, age, gender (including pregnancy, childbirth, breastfeeding or related medical conditions), marital status, physical or mental disability, medical condition, genetic information, military or veteran status, gender identity, gender expression, sexual orientation, or any other protected category under applicable laws. Niantic Spatial will also consider qualified applicants with criminal histories in accordance with applicable laws. Please contact your recruiter if you want to request an accommodation for the job application or interview process.
Candidate Privacy
I understand that by submitting my job application, the information I provide as part of that application will be used in accordance with Niantic Spatial's Privacy Notice for Job Applicants and Candidates https://www.nianticspatial.com/applicant-privacy-notice.
Source: Niantic Spatial on Ashby · View original posting (opens in new tab)
This listingStaff Engineer - Robot Learning, Embodied AI$270K to $300K
Head of Legal$270K to $340K
Staff/Senior Staff Computer Vision Engineer - Map team$256,500 to $315,000
Senior Computer Vision Engineer, Embodied AI$229,500 to $255,000
Senior/Staff Product Engineer, Embodied AI$207K to $265K
Senior Computer Vision Engineer (Localization)$189K to $255K
Business Development Lead, Embodied AI$175,500 to $230,000
Chart as a table
| Role | Published base |
|---|---|
| Staff Engineer - Robot Learning, Embodied AI (this listing) | $270K - $300K |
| Head of Legal | $270K - $340K |
| Staff/Senior Staff Computer Vision Engineer - Map team | $256,500 - $315,000 |
| Senior Computer Vision Engineer, Embodied AI | $229,500 - $255,000 |
| Senior/Staff Product Engineer, Embodied AI | $207K - $265K |
| Senior Computer Vision Engineer (Localization) | $189K - $255K |
| Business Development Lead, Embodied AI | $175,500 - $230,000 |
Observed changes
- First observed on the employer's board
- Began meeting the published-salary criteria
- Observed since
- Employer-stated posting date
- 2026-10-02
Where this pay comes from
Location as the employer wrote it: San Francisco, CA
USD 270,000 – 300,000 · 1 YEAR · Salary
- Method
- Structured pay field published by the employer
- Checked
- Rule set
- us-base-v2
The employer's job board publishes this pay as a dedicated data field. We read the field directly; no interpretation was needed.
What we verified
- The pay figures come from the employer's own listing, quoted exactly above.
- The pay is an annual base salary in US dollars with a minimum of at least $100,000.
- The role was publicly listed on the employer's job board when last checked.
We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.
