[2027] Software Engineer, Early Career
Company websiteroblox.com (Roblox, opens in new tab)
Base salary $153K
Employer-published annual base salary, USD. Advertised base range in San Mateo, CA
You apply on the employer's own site. Six Figure Work does not handle applications.
- LocationSan Mateo, CA
- WorkplaceWorkplace not stated
- Status at last checkSource accepting applications when checked
- Last checked (1 h ago) · observed since
About this job
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
As an Early Career Software Engineer at Roblox, your story begins with supportive mentorship and immediate, global impact. You’ll work alongside seasoned engineers and curious experts, designing, coding, and deploying real features that reach millions of people globally. By the end of your first year, you’ll have directly influenced the future of our platform and the experience of our global community with millions of daily active users.
You Will:
- Join a community of curious, supportive engineers, actively engaging in architectural discussions and system design.
- Investigate and experiment with cutting-edge technologies, like machine learning frameworks and large language models (LLMs), to solve complex technical challenges and improve our engineering systems.
- Design, code, and test innovative features, navigating the full development lifecycle from initial design to production deployment.
- Partner closely with cross-functional teams, including Design, Product, Data, QA, and DevOps, to deliver cohesive products and features.
- Support the continuous evolution of our distributed systems, operating at our massive scale of 2 trillion analytics events a day.
- Engage in our team matching process, chatting directly with engineering managers from across Roblox, including Infra, Engine, Search & Discovery, Foundational AI, Economy, and more, to help guide your placement.
You Are:
- Pursuing or in possession of an undergraduate/graduate degree in computer science, engineering, a related technical field, or an equivalent practical experience.
- Experienced with software engineering concepts through coursework, internships, personal projects, or previous roles.
- Proficient in one or more programming languages, including C#, Lua, Java, Go, Node.js, Ruby, Python, C++, and Swift.
- Able to thrive in ambiguous environments, quickly adapting to new challenges and collaborating across the company to solve complex technical challenges while developing proficiency in coding standards.
To support you through the next steps and help you showcase your very best during the interview, we invite you to sign up for Speak_. There, you'll gain access to our practice assessments, comprehensive interview guides, and tailored modules designed to help you confidently present your knowledge, skills, and experiences.
You may redact age, date of birth, and dates of attendance/graduation from your resume if you prefer.
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range
$153,000—$153,000 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Source: Roblox on Greenhouse · View original posting (opens in new tab)
Pay in context
This role's base floor ($153,000) is above 56% of the 528 HR & Recruiting roles in California listed on this site; 1 other lists the same floor. Their median floor is $150,000; the middle half runs from $125,000 to $172,000.
Only jobs on this site count, and each one publishes a base salary of $100,000 or more, so this compares six-figure jobs with each other, not with the whole market. Computed Nov 6, 2026.
This listing[2027] Software Engineer, Early Career$153K
Software Engineer, Discovery UX$153,120 to $196,750
Software Engineer, Frontend - Economy$153,120 to $196,750
Software Engineer, Reliability$153,120 to $196,750
Software Engineer, GenAI Platform$153,120 to $196,750
Software Engineer, Notifications$153,120 to $196,750
Software Engineer, Engine Scalability$153,120 to $196,750
Chart as a table
| Role | Published base |
|---|---|
| [2027] Software Engineer, Early Career (this listing) | $153K |
| Software Engineer, Discovery UX | $153,120 - $196,750 |
| Software Engineer, Frontend - Economy | $153,120 - $196,750 |
| Software Engineer, Reliability | $153,120 - $196,750 |
| Software Engineer, GenAI Platform | $153,120 - $196,750 |
| Software Engineer, Notifications | $153,120 - $196,750 |
| Software Engineer, Engine Scalability | $153,120 - $196,750 |
Observed changes
- First observed on the employer's board
- Began meeting the published-salary criteria
- Observed since
- Employer-stated posting date
- 2026-08-05
Where this pay comes from
Location as the employer wrote it: San Mateo, CA, United States
$153,000—$153,000 USD
- Method
- Employer text, read with fixed rules and re-verified
- Checked
- Rule set
- us-base-v2
The pay passage appears in the employer's own job text. Fixed, deterministic rules located it, and the passage below was checked against the stored copy of the posting.
What we verified
- The pay figures come from the employer's own listing, quoted exactly above.
- The pay is an annual base salary in US dollars with a minimum of at least $100,000.
- The role was publicly listed on the employer's job board when last checked.
We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.
