Six Figure Work

Lead User Experience Researcher - IT and Employee Productivity

NVIDIA

Company websitenvidia.com (NVIDIA, opens in new tab)

Base salary $208,000  to $379,500

Employer-published annual base salary, USD. Advertised base range in Santa Clara, CA

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  • LocationSanta Clara, CA
  • WorkplaceWorkplace not stated
  • Status at last checkSource accepting applications when checked
  • Last checked (54 min ago) · observed since

About this job

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. Today, we're tapping into the unlimited potential of AI to define the next era of computing. NVIDIA IT builds the products NVIDIANs use to get work done every day: the company intranet and mobile app, IT help and self-service, an AI personal assistant, and secure workspaces where employees run their own AI agents. We're hiring our first user experience researcher to answer a question that matters more every quarter: what makes people productive at NVIDIA, and what should we build, buy, or change so more people can work that way?


This is a senior, independent role with a long horizon. Our users are our colleagues, so access is never the bottleneck. You start with rich data: an annual IT survey with thousands of written comments from employees in 36 countries, support tickets, and product analytics. You'll set the research agenda, run the studies that matter most, and raise the research bar for the product managers and designers you work with.


What you'll be doing:

  • Own a multi-quarter research program on how NVIDIANs work: what separates people who have adopted new ways of working, including AI tools, from those who haven't, and which tools, built or bought, would help the rest.
  • Shape our core products. Find the fundamental changes that would make our intranet, IT help, and AI assistant more useful, starting from questions like "what does a typical work day at NVIDIA look like?"
  • Pair field research (contextual inquiry, interviews, diary studies) with survey, support, and analytics data. Use AI to scale analysis without trading away validity.
  • Bring rigor. Choose methods that hold up (reliability, validity, sampling), and help the team distinguish between decisions that benefit from research vs. decisions that can just be made.
  • Raise the team's research craft. Coach PMs and designers on study design, interview guides, and live interviewing, and partner with designers on usability work
  • Build the practice from zero: a participant panel, consent and confidentiality standards for research with colleagues (with HR and Legal), and an insights repository so research compounds instead of repeating.
  • Turn findings into decisions. Present clear recommendations to IT leadership, define experience and adoption metrics with PMs, and follow through until insights shape roadmaps, not just fixes.

What we need to see:

  • 12+ years in UX research or a closely related field, including leading strategic, multi-quarter research programs.
  • Master's or PhD in Human-Computer Interaction, Psychology, Cognitive Science, Anthropology, Sociology, or a related field, or equivalent experience.
  • Deep mixed-methods expertise: generative field research, survey design and analysis (including open text), and analysis of behavioral data.
  • A portfolio or case studies showing research that changed strategy, roadmap, or investment decisions, not only feature details.
  • Experience researching enterprise, internal, or workplace products used by employees.
  • Proven ability to work as the first or only researcher on a team: set the agenda, say no to low-value studies, and coach others on research craft.
  • Clear writing and presentation that moves senior leaders to a decision.

Ways to stand out from the crowd:

  • Research on AI tool adoption, knowledge-worker productivity, or how teams change the way they work.
  • Internal IT, employee experience, or workplace technology research.
  • Quantitative depth: SQL, R, or Python, and quasi-experimental designs (such as matched comparisons) that separate what drives adoption from what only correlates with it.
  • You've used LLMs to scale research synthesis and know where they fail.

NVIDIA is widely considered to be one of the technological world’s most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us. If you're creative, and enjoy having fun, then what are you waiting for? Apply today!


#LI-Hybrid

Your base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary ranges for this position are:
208,000 USD – 327,750 USD for Level 5; and 240,000 USD – 379,500 USD for Level 6.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until November 7, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Source: NVIDIA on Workday · View original posting (opens in new tab)

Pay in context

This role's base floor ($208,000) is above 80% of the 360 Design roles in California listed on this site. Their median floor is $167,250; the middle half runs from $141,000 to $195,125.

Only jobs on this site count, and each one publishes a base salary of $100,000 or more, so this compares six-figure jobs with each other, not with the whole market. Computed Nov 8, 2026.

This range next to 6 other live NVIDIA roles with the nearest advertised base floor
Chart as a table
This range next to 6 other live NVIDIA roles with the nearest advertised base floor
RolePublished base
Lead User Experience Researcher - IT and Employee Productivity (this listing)$208,000 - $379,500
Technical Product Manager - AI Infra Resilience$208,000 - $379,500
Product Manager, Developer Experience and Platform Excellence – Edge AI and Robotics$208,000 - $327,750
Senior Accelerated Computing GPU Product Manager$208,000 - $379,500
Senior Product Manager, Kubernetes Accelerated Runtime$208,000 - $379,500
Senior Technical Product Manager - GPU Direct Storage$208,000 - $327,750
Senior Product Manager - Telecom$208,000 - $327,750

Same $100K to $400K scale as every card. All NVIDIA roles · How to read the bar

Observed changes

  1. First observed on the employer's board
  2. Began meeting the published-salary criteria
Observed since
Employer-stated posting date
2026-11-03
Where this pay comes from

Location as the employer wrote it: US, CA, Santa Clara (Levels 5-6 combined)

208,000 USD – 327,750 USD for Level 5; and 240,000 USD – 379,500 USD for Level 6.

Method
Employer text, read with fixed rules and re-verified
Checked
Rule set
us-base-v2

The pay passage appears in the employer's own job text. Fixed, deterministic rules located it, and the passage below was checked against the stored copy of the posting.

What we verified

  • The pay figures come from the employer's own listing, quoted exactly above.
  • The pay is an annual base salary in US dollars with a minimum of at least $100,000.
  • The role was publicly listed on the employer's job board when last checked.

We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.

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