Member of Technical Staff, Kernels
Company websitemagic.dev (Magic, opens in new tab)
Base salary $275K to $550K
Employer-published annual base salary, USD. Advertised base range in San Francisco, CA
You apply on the employer's own site. Six Figure Work does not handle applications.
- LocationSan Francisco, CA
- WorkplaceOn-site
- Status at last checkSource accepting applications when checked
- Last checked (3 h ago) · observed since
About this job
Magic’s mission is to build safe AGI that accelerates humanity’s progress on the world’s most important problems. We believe the most promising path to safe AGI lies in automating research and code generation to improve models and solve alignment more reliably than humans can alone. Our approach combines frontier-scale pretraining, domain-specific RL, ultra-long context, and inference-time compute to achieve this goal.
About the role
As a Kernel Engineer, you will design, implement, and maintain high-performance kernels to optimize throughput and latency during training and inference.
Magic's long-context windows create distinct kernel optimization challenges around memory utilization, data movement, and sustained throughput.
What you'll work on
Design and implement kernels that support high-performance long-context behavior
Ownership of kernel design, implementation, deployment, and production reliability
Focus on robustness, extensive testing, and functional correctness, while pushing on performance
Evaluate porting Magic’s compute kernels to alternative hardware options
Co-design kernels with understanding and interaction with training, inference, and RL teams
For a sample of our work, see Magic-Attention, presented at GTC 2026
What we’re looking for
Low-level programming experience targeting AI accelerators such as NVIDIA Blackwell or Google TPUs
Develop and optimize GPU kernels in frameworks such as NCCL, MSCCLPP, CUTLASS, CuTeDSL, Triton, Quack, Flash-Attention, and similar frameworks
Experience in other kernel authoring frameworks such as Pallas/Mosaic (GPU or TPU), or Mojo also maps well to the work on Magic's kernel team
Strong depth over shallow breadth: for kernel engineering, we prefer candidates with deep expertise in computer architecture, low-level machine optimizations, and code generation, with breadth across ML
Agility, ownership mindset, and grit
Our culture
Integrity. Words and actions should be aligned
Hands-on. At Magic, everyone is building
Teamwork. We move as one team, not N individuals
Focus. Safely deploy AGI. Everything else is noise
Quality. Magic should feel like magic
Magic strives to be the place where high-potential individuals can do their best work. We value quick learning and grit just as much as skill and experience.
Compensation, benefits and perks (US)
Annual salary ranges between $275K - $550K based on experience
Equity is a significant part of total compensation, in addition to salary
401(k) plan with 6% salary matching
Generous health, dental and vision insurance for you and your dependents
Unlimited paid time off
Visa sponsorship and relocation stipend to bring you to SF, if possible
A small, fast-paced, highly focused team
Source: Magic on Ashby · View original posting (opens in new tab)
Pay in context
This role's base floor ($275,000) is above 94% of the 5,070 Software Engineering roles in California listed on this site; 7 others list the same floor. Their median floor is $176,800; the middle half runs from $149,374 to $204,000.
Only jobs on this site count, and each one publishes a base salary of $100,000 or more, so this compares six-figure jobs with each other, not with the whole market. Computed Nov 8, 2026.
This listingMember of Technical Staff, Kernels$275K to $550K
Member of Technical Staff, RL Research & Environments$275K to $550K
Research Engineer$275K to $550K
Member of Technical Staff, Inference & RL Systems$275K to $550K
Member of Technical Staff, Pretraining Systems$275K to $550K
Member of Technical Staff, Security Engineer$225K to $550K
<insert-job-you-excel-at/>$100K to $550K
Chart as a table
| Role | Published base |
|---|---|
| Member of Technical Staff, Kernels (this listing) | $275K - $550K |
| Member of Technical Staff, RL Research & Environments | $275K - $550K |
| Research Engineer | $275K - $550K |
| Member of Technical Staff, Inference & RL Systems | $275K - $550K |
| Member of Technical Staff, Pretraining Systems | $275K - $550K |
| Member of Technical Staff, Security Engineer | $225K - $550K |
| <insert-job-you-excel-at/> | $100K - $550K |
Observed changes
- First observed on the employer's board
- Began meeting the published-salary criteria
- Observed since
- Employer-stated posting date
- 2024-01-24
Where this pay comes from
Location as the employer wrote it: San Francisco • Remote
USD 275,000 – 550,000 · 1 YEAR · Salary
- Method
- Structured pay field published by the employer
- Checked
- Rule set
- us-base-v2
The employer's job board publishes this pay as a dedicated data field. We read the field directly; no interpretation was needed.
What we verified
- The pay figures come from the employer's own listing, quoted exactly above.
- The pay is an annual base salary in US dollars with a minimum of at least $100,000.
- The role was publicly listed on the employer's job board when last checked.
We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.
