Member of Technical Staff, Pretraining Systems
Company websitemagic.dev (Magic, opens in new tab)
Base salary $275K to $550K
Employer-published annual base salary, USD. Advertised base range in San Francisco, CA
You apply on the employer's own site. Six Figure Work does not handle applications.
- LocationSan Francisco, CA
- WorkplaceOn-site
- Status at last checkSource accepting applications when checked
- Last checked (1 h ago) · observed since
About this job
Magic’s mission is to build safe AGI that accelerates humanity’s progress on the world’s most important problems. We believe the most promising path to safe AGI lies in automating research and code generation to improve models and solve alignment more reliably than humans can alone. Our approach combines frontier-scale pretraining, domain-specific RL, ultra-long context, and inference-time compute to achieve this goal.
About the role
As a Research Engineer on the Pretraining Systems team, you will design and operate the distributed infrastructure that trains Magic’s long-context models at scale.
This role focuses on large-scale model training across massive GPU clusters. You will work at the boundary between deep learning and distributed systems, ensuring that training runs are performant, reliable, and reproducible under extreme scale.
Magic’s long-context models create non-trivial systems challenges: sustained memory pressure, communication overhead across thousands of devices, long-running jobs that must survive failures, and efficient sequence packing under hardware constraints. You will own the systems that make large-scale pretraining stable and fast.
What you’ll work on
Scale distributed training across large GPU clusters (data, tensor, pipeline parallelism)
Optimize communication patterns and gradient synchronization
Improve checkpointing, fault tolerance, and job recovery systems
Profile and eliminate performance bottlenecks across compute, networking, and storage
Improve experiment reproducibility and orchestration workflows
Increase hardware utilization and training throughput
Collaborate with Kernels and Research to align model architecture with systems realities
What we’re looking for
Strong software engineering and distributed systems fundamentals
Experience training large models in multi-node GPU environments
Deep understanding of parallelism strategies and performance trade-offs
Experience debugging cross-layer issues in production ML systems
Strong ownership mindset and ability to operate critical infrastructure
Track record of improving performance or reliability of large-scale systems
Our culture
Integrity. Words and actions should be aligned
Hands-on. At Magic, everyone is building
Teamwork. We move as one team, not N individuals
Focus. Safely deploy AGI. Everything else is noise
Quality. Magic should feel like magic
Magic strives to be the place where high-potential individuals can do their best work. We value quick learning and grit just as much as skill and experience.
Compensation, benefits, and perks (US):
Annual salary range: $275K - $550K
Equity is a significant part of total compensation, in addition to salary
401(k) plan with 6% salary matching
Generous health, dental and vision insurance for you and your dependents
Unlimited paid time off
Visa sponsorship and relocation stipend to bring you to SF, if possible
A small, fast-paced, highly focused team
Source: Magic on Ashby · View original posting (opens in new tab)
Pay in context
This role's base floor ($275,000) is above 94% of the 5,070 Software Engineering roles in California listed on this site; 7 others list the same floor. Their median floor is $176,800; the middle half runs from $149,374 to $204,000.
Only jobs on this site count, and each one publishes a base salary of $100,000 or more, so this compares six-figure jobs with each other, not with the whole market. Computed Nov 8, 2026.
This listingMember of Technical Staff, Pretraining Systems$275K to $550K
Member of Technical Staff, RL Research & Environments$275K to $550K
Research Engineer$275K to $550K
Member of Technical Staff, Inference & RL Systems$275K to $550K
Member of Technical Staff, Kernels$275K to $550K
Member of Technical Staff, Security Engineer$225K to $550K
<insert-job-you-excel-at/>$100K to $550K
Chart as a table
| Role | Published base |
|---|---|
| Member of Technical Staff, Pretraining Systems (this listing) | $275K - $550K |
| Member of Technical Staff, RL Research & Environments | $275K - $550K |
| Research Engineer | $275K - $550K |
| Member of Technical Staff, Inference & RL Systems | $275K - $550K |
| Member of Technical Staff, Kernels | $275K - $550K |
| Member of Technical Staff, Security Engineer | $225K - $550K |
| <insert-job-you-excel-at/> | $100K - $550K |
Observed changes
- First observed on the employer's board
- Began meeting the published-salary criteria
- fields changed
- Observed since
- Employer-stated posting date
- 2026-02-28
Where this pay comes from
Location as the employer wrote it: San Francisco
USD 275,000 – 550,000 · 1 YEAR · Salary
- Method
- Structured pay field published by the employer
- Checked
- Rule set
- us-base-v2
The employer's job board publishes this pay as a dedicated data field. We read the field directly; no interpretation was needed.
What we verified
- The pay figures come from the employer's own listing, quoted exactly above.
- The pay is an annual base salary in US dollars with a minimum of at least $100,000.
- The role was publicly listed on the employer's job board when last checked.
We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.
