Principal Software Engineer, Engine Systems
Company websiteroblox.com (Roblox, opens in new tab)
Base salary $295,250 to $345,040
Employer-published annual base salary, USD. Advertised base range in San Mateo, CA
You apply on the employer's own site. Six Figure Work does not handle applications.
- LocationSan Mateo, CA
- WorkplaceWorkplace not stated
- Status at last checkSource accepting applications when checked
- Last checked (21 min ago) · observed since
About this job
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
As a Principal Software Engineer on the Engine DataModel team, you will own and innovate on the foundational components that form the backbone of the Roblox platform. In the Roblox Engine, the DataModel is a tree-like structure that is analogous to a scenegraph in other 3D engines. This role will report to the engineering manager and will be based out of our HQ in San Mateo, CA in a hybrid model 3 days a week (Tuesdays to Thursdays).
Our team owns:
- The core structures and systems are used to build the DataModel and interact with it.
- The C++ reflection bindings that form the Engine’s Luau API surface and let creators interact with the DataModel. We’ve built custom codegen tooling to generate the C++ for these reflection bindings and other related structures.
- DataModel serialization … and much more!
You will:
- Develop engine code that performs well for all user-created games on the Roblox platform.
- Build the core systems and data structures used in the Roblox engine, working with other teams to find universal solutions.
- Take ownership of projects throughout their full lifecycles.
- Execute code that performs well on all the devices Roblox supports—from desktop clients to mobile phone clients to console clients.
You have:
- Experience developing outstanding systems-level C++ programming.
- Have experience working on game engine internals
- Responsibility for building and maintaining systems that work optimally.
- Curiosity to learn and stay up-to-date on technology developments.
- Have a curiosity about the actual work the CPU does when you use smart pointers, templates, virtual functions, and blocks of memory, both structured and raw.
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range
$295,250—$345,040 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Source: Roblox on Greenhouse · View original posting (opens in new tab)
This listingPrincipal Software Engineer, Engine Systems$295,250 to $345,040
Principal Software Engineer, Backend - Sharing$295,250 to $345,040
Principal Software Engineer, Engineering Acceleration$295,250 to $345,040
Principal Software Engineer - Object Store$295,250 to $345,040
Principal Software Engineer, Creator Collaboration$295,250 to $345,040
Principal Software Engineer, Build$295,250 to $345,040
Engineering Manager, Home Infrastructure (Recommendation Systems)$295,250 to $345,040
Chart as a table
| Role | Published base |
|---|---|
| Principal Software Engineer, Engine Systems (this listing) | $295,250 - $345,040 |
| Principal Software Engineer, Backend - Sharing | $295,250 - $345,040 |
| Principal Software Engineer, Engineering Acceleration | $295,250 - $345,040 |
| Principal Software Engineer - Object Store | $295,250 - $345,040 |
| Principal Software Engineer, Creator Collaboration | $295,250 - $345,040 |
| Principal Software Engineer, Build | $295,250 - $345,040 |
| Engineering Manager, Home Infrastructure (Recommendation Systems) | $295,250 - $345,040 |
Observed changes
- First observed on the employer's board
- Began meeting the published-salary criteria
- Observed since
- Employer-stated posting date
- 2026-09-30
Where this pay comes from
Location as the employer wrote it: San Mateo, CA, United States
$295,250—$345,040 USD
- Method
- Employer text, read with fixed rules and re-verified
- Checked
- Rule set
- us-base-v2
The pay passage appears in the employer's own job text. Fixed, deterministic rules located it, and the passage below was checked against the stored copy of the posting.
What we verified
- The pay figures come from the employer's own listing, quoted exactly above.
- The pay is an annual base salary in US dollars with a minimum of at least $100,000.
- The role was publicly listed on the employer's job board when last checked.
We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.
