Principal Software Engineer, Mapping - Autonomous Vehicles
Company websitenvidia.com (NVIDIA, opens in new tab)
Base salary $272,000 to $431,250
Employer-published annual base salary, USD. Advertised base range in Santa Clara, CA
You apply on the employer's own site. Six Figure Work does not handle applications.
- LocationSanta Clara, CA
- WorkplaceWorkplace not stated
- Status at last checkSource accepting applications when checked
- Last checked (54 min ago) · observed since
About this job
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.
We seek a passionate team member to build planet-scale maps supporting self-driving technology using crowdsourced data from millions of cars around the world. The role involves computer vision, geometry, pose estimation, sensor fusion, and large-scale systems. You will transform sparse perception signals and dense video clips into accurate and fresh maps. Our work helps autonomous vehicles understand the road with high-quality map priors. These maps improve driving performance, safety, and coverage. You will work with a diverse team of engineers in mapping, perception, reconstruction, localization, and autonomous driving. Together, we will deliver impact to customers worldwide.
What you will be doing:
- Build scalable mapping systems using crowdsourced perception data and multi-camera video collected from a vast number of vehicles.
- Develop 3D reconstruction, structure-from-motion, pose estimation, and multi-view geometry algorithms for large-scale road scene understanding.
- Build map fusion and change-detection methods that can handle noisy observations, dynamic scenes, imperfect localization, and global consistency constraints.
- Build C++ production systems and offline pipelines that transform fleet data into reliable map products used in self-driving and driver support technologies.
- Invent evaluation methods to measure map accuracy, freshness, coverage, consistency, and downstream autonomy impact.
- Develop visualization, debugging, and triage tools to understand reconstruction quality, map issues, localization errors, and fleet data gaps.
- Work closely with perception, localization, simulation, planning, and infrastructure teams to integrate crowdsourced maps into autonomous driving systems.
- Relentlessly improve the scale, fidelity, freshness, and reliability of maps built from real-world fleet data.
What we need to see:
- Strong programming skills in C++ and experience building production-quality software systems.
- Solid foundation in 3D computer vision, 3D geometry, multi-view geometry, structure from motion, SLAM, pose estimation, or related areas.
- Experience working with large-scale sensor data, including camera video, perception outputs, vehicle poses, GPS/IMU signals, lidar, radar, or map data.
- Ability to reason about coordinate frames, calibration, uncertainty, optimization, geometric consistency, and error propagation.
- Experience crafting algorithms that are robust to noisy real-world data, dynamic objects, occlusions, incomplete coverage, and long-tail failures.
- Strong debugging and analytical skills, including the ability to inspect data visually, build metrics, and connect system-level failures to algorithmic root causes.
- 15+ years of experience
- BS, MS, or PhD in Computer Science, Robotics, Electrical Engineering, Mathematics, or a related technical field (or equivalent experience).
Ways to stand out from the crowd:
- Experience building maps, localization systems, 3D reconstruction systems, perception systems, or sensor-fusion pipelines for autonomous driving or advanced driver assistance systems.
- Background in large-scale mapping, crowdsourced map construction, map fusion, change detection, map freshness, road topology, lane geometry, or semantic map generation.
Widely considered to be one of the technology world’s most desirable employers, NVIDIA offers highly competitive salaries and a comprehensive benefits package. As you plan your future, see what we can offer to you and your family www.nvidiabenefits.com/
#AutonomousVehicles
Your base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary range for this position is 272,000 USD – 431,250 USD.You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until November 3, 2026.This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.Source: NVIDIA on Workday · View original posting (opens in new tab)
Pay in context
This role's base floor ($272,000) is above 93% of the 5,065 Software Engineering roles in California listed on this site; 52 others list the same floor. Their median floor is $176,800; the middle half runs from $149,400 to $204,000.
Only jobs on this site count, and each one publishes a base salary of $100,000 or more, so this compares six-figure jobs with each other, not with the whole market. Computed Nov 7, 2026.
This listingPrincipal Software Engineer, Mapping - Autonomous Vehicles$272,000 to $431,250
Senior Director, Procurement Operations and Systems$272K to $414K
Principal Research Scientist, Synthetic Data Generation$272,000 to $431,250
Senior Manager, AI and HPC Cluster Engineering Enablement$272,000 to $488,750
Senior Engineering Manager, Object Storage - DGX Cloud$272,000 to $431,250
Principal Systems Software Engineer$272,000 to $431,250
Senior Manager, Developer Infrastructure and Build Engineering$272,000 to $431,250
Chart as a table
| Role | Published base |
|---|---|
| Principal Software Engineer, Mapping - Autonomous Vehicles (this listing) | $272,000 - $431,250 |
| Senior Director, Procurement Operations and Systems | $272K - $414K |
| Principal Research Scientist, Synthetic Data Generation | $272,000 - $431,250 |
| Senior Manager, AI and HPC Cluster Engineering Enablement | $272,000 - $488,750 |
| Senior Engineering Manager, Object Storage - DGX Cloud | $272,000 - $431,250 |
| Principal Systems Software Engineer | $272,000 - $431,250 |
| Senior Manager, Developer Infrastructure and Build Engineering | $272,000 - $431,250 |
Observed changes
- First observed on the employer's board
- Began meeting the published-salary criteria
- Observed since
- Employer-stated posting date
- 2026-10-30
Where this pay comes from
Location as the employer wrote it: US, CA, Santa Clara • US, Remote
base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary range for this position is 272,000 USD – 431,250 USD.
- Method
- Employer text, read with fixed rules and re-verified
- Checked
- Rule set
- us-base-v2
The pay passage appears in the employer's own job text. Fixed, deterministic rules located it, and the passage below was checked against the stored copy of the posting.
What we verified
- The pay figures come from the employer's own listing, quoted exactly above.
- The pay is an annual base salary in US dollars with a minimum of at least $100,000.
- The role was publicly listed on the employer's job board when last checked.
We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.
