Principal Systems Software Engineer, Semiconductor Systems Inspection
Company websitenvidia.com (NVIDIA, opens in new tab)
Base salary $272,000 to $431,250
Employer-published annual base salary, USD. Advertised base range in Santa Clara, CA
You apply on the employer's own site. Six Figure Work does not handle applications.
- LocationSanta Clara, CA
- WorkplaceWorkplace not stated
- Status at last checkSource accepting applications when checked
- Last checked (1 h ago) · observed since
About this job
NVIDIA has transformed computer graphics, PC gaming, and accelerated computing for more than 25 years through exceptional technology and the people who build it. In semiconductor manufacturing, our role is to enable the ecosystem, not compete within it. We partner with fabs, equipment manufacturers, and software providers to make inspection, metrology, and manufacturing intelligence dramatically faster on the NVIDIA platform.
Our team builds the software that makes this possible: models, adaptation and evaluation workflows, and deployable inference capabilities that partners integrate into their own tools. We work in environments where labeled data is limited and proprietary, distributions shift across tools and fabs, production budgets are tight, and software must operate inside air-gapped facilities.
We’re seeking a Principal Systems Software Engineer for Semiconductor Inspection in Santa Clara. This is a hands-on architect role: you will define the approach, build it, evaluate it, and demonstrate the results. You will work across computer vision, time-series modeling, multimodal AI, anomaly detection, model adaptation, evaluation, and production inference. Success means technology that a fab or equipment vendor can integrate, operate, and trust—not only a successful internal demonstration.
What you’ll be doing:
Define and prototype AI system architectures spanning optical and e-beam inspection, wafer and mask inspection, metrology, defect review, equipment signals, and process data.
Advance world foundation model capabilities for semiconductor manufacturing, including vision, time-series and multimodal representation learning, model adaptation, domain transfer, and data-scarce defect understanding.
Develop workflows for defect detection, classification, localization, segmentation, nuisance filtering, ADC, ADR, and equipment time-series anomaly detection.
Establish evaluation methods that measure model quality and robustness under tool-to-tool and fab-to-fab domain shift, diagnose failures, and define production-readiness thresholds.
Design fab-local evaluation and adaptation workflows that preserve customer data sovereignty and produce comparable evidence across partner deployments.
Connect inspection and metrology results with equipment signals, process history, wafer genealogy, SPC, and yield outcomes to support manufacturing-wide reasoning and root-cause analysis.
Design agentic workflows for air-gapped fabs that connect data triage, model inference, review assistance, root-cause analysis, human approval, and secure deployment.
Optimize and package inference capabilities to meet real production latency, memory, throughput, reliability, and security budgets, allowing partners to deploy without NVIDIA operating their systems.
Work directly with fabs and equipment manufacturers to move capabilities from prototype to partner-operated production.
Collaborate across research, software, process, metrology, inspection, and hardware teams to define platform capabilities and the technical roadmap for semiconductor AI.
What we need to see:
MS or PhD in Computer Science, Electrical Engineering, Computer Engineering, or a related technical field, or equivalent experience.
12+ years of professional software or algorithm engineering, including demonstrated technical ownership and architectural direction. Directly relevant PhD research may count toward this total; research alone cannot satisfy the domain and production-delivery requirements below.
8+ years in semiconductor manufacturing, including inspection, metrology, defect review, process control, yield engineering, or fab-data systems.
Hands-on delivery of software that shipped in semiconductor equipment, operated in a fab, or was adopted by a manufacturing customer.
4+ years of hands-on deep learning, machine learning, computer vision, or applied AI, including work within the last 24 months.
Strong Python skills and production experience with PyTorch or TensorFlow.
A track record of taking ambiguous technical problems through architecture, implementation, evaluation, and validated results.
Working GPU literacy, including the ability to reason about inference performance and evaluate hardware and software bottlenecks.
Direct engagement with fabs, manufacturing teams, or equipment vendors on technical requirements.
Strong analytical, communication, and cross-functional leadership skills.
Ways to stand out from the crowd:
Experience adapting large pretrained vision, multimodal, or world foundation models to specialized industrial domains.
Background in anomaly detection and generation, time-series modeling, FDC, virtual metrology, or advanced-packaging inspection.
Experience designing evaluation frameworks for sparse proprietary data and shifting production distributions.
Expertise in synthetic data, self-supervised or few-shot learning, domain adaptation, model compression, and inference optimization using NVIDIA technologies.
Experience building SDKs, platform capabilities, or agentic workflows adopted by external engineering teams.
With competitive salaries and a generous benefits package, NVIDIA is widely considered one of the technology industry’s most desirable employers. Our engineering teams are growing in some of the most consequential areas of manufacturing and semiconductor technology. If you are a hands-on Principal Systems Software Engineer who combines semiconductor expertise with architectural judgment and a drive to put advanced AI into production, we want to hear from you.
Your base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary range for this position is 272,000 USD – 431,250 USD.You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until November 3, 2026.This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.Source: NVIDIA on Workday · View original posting (opens in new tab)
Pay in context
This role's base floor ($272,000) is above 93% of the 4,307 Software Engineering roles in California listed on this site; 37 others list the same floor. Their median floor is $176,000; the middle half runs from $149,100 to $202,500.
Only jobs on this site count, and each one publishes a base salary of $100,000 or more, so this compares six-figure jobs with each other, not with the whole market. Computed Nov 7, 2026.
This listingPrincipal Systems Software Engineer, Semiconductor Systems Inspection$272,000 to $431,250
Senior Director, Procurement Operations and Systems$272K to $414K
Principal Research Scientist, Synthetic Data Generation$272,000 to $431,250
Senior Manager, AI and HPC Cluster Engineering Enablement$272,000 to $488,750
Senior Engineering Manager, Object Storage - DGX Cloud$272,000 to $431,250
Principal Systems Software Engineer$272,000 to $431,250
Senior Manager, Developer Infrastructure and Build Engineering$272,000 to $431,250
Chart as a table
| Role | Published base |
|---|---|
| Principal Systems Software Engineer, Semiconductor Systems Inspection (this listing) | $272,000 - $431,250 |
| Senior Director, Procurement Operations and Systems | $272K - $414K |
| Principal Research Scientist, Synthetic Data Generation | $272,000 - $431,250 |
| Senior Manager, AI and HPC Cluster Engineering Enablement | $272,000 - $488,750 |
| Senior Engineering Manager, Object Storage - DGX Cloud | $272,000 - $431,250 |
| Principal Systems Software Engineer | $272,000 - $431,250 |
| Senior Manager, Developer Infrastructure and Build Engineering | $272,000 - $431,250 |
Observed changes
- First observed on the employer's board
- Began meeting the published-salary criteria
- Observed since
- Employer-stated posting date
- 2026-10-30
Where this pay comes from
Location as the employer wrote it: US, CA, Santa Clara
base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary range for this position is 272,000 USD – 431,250 USD.
- Method
- Employer text, read with fixed rules and re-verified
- Checked
- Rule set
- us-base-v2
The pay passage appears in the employer's own job text. Fixed, deterministic rules located it, and the passage below was checked against the stored copy of the posting.
What we verified
- The pay figures come from the employer's own listing, quoted exactly above.
- The pay is an annual base salary in US dollars with a minimum of at least $100,000.
- The role was publicly listed on the employer's job board when last checked.
We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.
