Six Figure Work

Senior AI Researcher - World Foundation Models

NVIDIA

Company websitenvidia.com (NVIDIA, opens in new tab)

Base salary $184,000  to $356,500

Employer-published annual base salary, USD. Advertised base range in California +2 more

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  • LocationCalifornia +2 more
  • WorkplaceWorkplace not stated
  • Status at last checkSource accepting applications when checked
  • Last checked (1 h ago) · observed since
All places named
  • California
  • Oregon
  • Washington

About this job

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.

NVIDIA is building the next generation of AI systems that can perceive, reason about, and generate dynamic worlds. Our team advances world foundation models to enable high-fidelity, temporally stable video and world generation for Physical AI, simulation, and interactive experiences. This role operates at the applied-research boundary: developing and validating model improvements, then hardening them into production-grade checkpoints and recipes that teams can reliably build on. The technical focus is on human appearance, motion and action understanding. Progress is measured through disciplined experimentation, robust diagnostics, and repeatable side-by-side evaluation. Work is delivered in close partnership with data, platform, and product engineering to ensure improvements translate into real performance and quality.

What you'll be doing:

  • Research, implement, and validate model architecture and algorithm changes that improve video generation fidelity, with emphasis on human-centric quality.

  • Explore and prototype improvements across spatial multimodal modeling, modality alignment, flow-based or diffusion-based video generation, and neural rendering-inspired representations to improve controllability and long-horizon consistency.

  • Improve training and inference efficiency through architectural and post-training techniques (compute/memory optimizations, distillation, pruning, and compression).

  • Define model training objectives that improve sim-to-real and real-to-sim generalization, especially for human motion, contact, and interaction dynamics across real-world and synthetic/simulation data.

  • Develop detailed, domain-specific benchmarks for evaluating world foundation models, especially generation and understanding world models that reason about video, simulation, and physical environments.

  • Translate research results into robust implementations like training code, production-grade checkpoints, model integrations, and demos that clearly showcase capability gains across teams.

What we need to see:

  • PhD in Computer Science, Graphics, Computer Engineering, or a closely related field (or equivalent experience).

  • 8+ years of applied research and/or industry experience in vision, graphics, or adjacent ML domains or similar area.

  • 3+ years of direct experience designing, training, and evaluating generative models for image/video/audio, with strong fundamentals in modern deep learning.

  • Hands-on experience improving generative models with a focus on perceptual quality and temporal stability, especially for generating humans.

  • Advanced proficiency in Python, PyTorch, C++, and CUDA with strong research-engineering practices (reproducibility, testing, profiling, experiment tracking).

  • Experience training and debugging large models in multi-GPU and/or multi-node environments and distributed training workflows

  • Practical knowledge of inference/runtime bottlenecks and optimization techniques.

  • Strong “eye for quality” and interest in diagnosing visual artifacts (sharpness, texture detail, temporal stability, etc.) using perceptual metrics, human preference signals, or learned evaluators.

Ways to stand out from the crowd:

  • Proven track record in related research, including publications in top conferences (e.g., NeurIPS, CVPR, ICLR), with clear evidence of impact on model quality or robustness.

  • Experience using agentic workflows, and AI coding companions, to accelerate research and production development, including code generation, debugging, test creation, experiment automation, benchmark development, documentation, and large-codebase navigation.

Join us to help build the next generation of world models! Widely considered to be one of the technology world’s most desirable employers, NVIDIA offers highly competitive salaries and a comprehensive benefits package. As you plan your future, see what we can offer to you and your family www.nvidiabenefits.com/ 

Your base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary ranges for this position are:
184,000 USD – 287,500 USD for Level 4; and 224,000 USD – 356,500 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until November 3, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Source: NVIDIA on Workday · View original posting (opens in new tab)

Pay in context

This role's base floor ($184,000) is above 47% of the 1,729 Data & ML roles in California listed on this site; 39 others list the same floor. Their median floor is $184,000; the middle half runs from $154,000 to $224,000.

Only jobs on this site count, and each one publishes a base salary of $100,000 or more, so this compares six-figure jobs with each other, not with the whole market. Computed Nov 8, 2026.

This range next to 6 other live NVIDIA roles with the nearest advertised base floor
Chart as a table
This range next to 6 other live NVIDIA roles with the nearest advertised base floor
RolePublished base
Senior AI Researcher - World Foundation Models (this listing)$184,000 - $356,500
Senior Software Engineer, Subnet Management$184,000 - $356,500
Senior Software Engineer, AI Networking$184,000 - $356,500
Senior Software Engineer, Machine Learning Safety$184,000 - $356,500
Senior Firmware Security Architect, Networking$184,000 - $356,500
Senior Compiler Engineer - AI$184,000 - $287,500
Senior System Software Engineer, Performance - CUDA Driver$184,000 - $356,500

Same $100K to $400K scale as every card. All NVIDIA roles · How to read the bar

Observed changes

  1. First observed on the employer's board
  2. Began meeting the published-salary criteria
Observed since
Employer-stated posting date
2026-10-30
Where this pay comes from

Location as the employer wrote it: US, CA, Remote • US, OR, Remote • US, WA, Remote (Levels 4-5 combined)

184,000 USD – 287,500 USD for Level 4; and 224,000 USD – 356,500 USD for Level 5.

Method
Employer text, read with fixed rules and re-verified
Checked
Rule set
us-base-v2

The pay passage appears in the employer's own job text. Fixed, deterministic rules located it, and the passage below was checked against the stored copy of the posting.

What we verified

  • The pay figures come from the employer's own listing, quoted exactly above.
  • The pay is an annual base salary in US dollars with a minimum of at least $100,000.
  • The role was publicly listed on the employer's job board when last checked.

We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.

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