Senior Compiler Engineer – GPU Compute
Company websitenvidia.com (NVIDIA, opens in new tab)
Base salary $152,000 to $241,500
Employer-published annual base salary, USD. Advertised base range in Santa Clara, CA +2 more
You apply on the employer's own site. Six Figure Work does not handle applications.
- LocationSanta Clara, CA +2 more
- WorkplaceWorkplace not stated
- Status at last checkSource accepting applications when checked
- Last checked (1 h ago) · observed since
All places named
- Santa Clara, CA
- Austin, TX
- Redmond, WA
About this job
NVIDIA is dedicated to reinventing accelerated computing. Reinvention requires great technology and amazing people. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world. We are searching for a Senior Compiler Engineer in our GPU Software organization. We deliver features and improvements that help NVIDIA hardware reach its full potential across a growing range of computational workloads, from deep learning and scientific computing to self-driving cars, video games, and virtual reality. Our compiler organization makes its mark on every GPU NVIDIA produces.
The CUDA programming language defines a unified programming model across a range of system configurations and hardware capabilities. The compiler translates parallel programs written in higher-level languages, like CUDA C++, into microcode optimized for fast execution on NVIDIA’s family of industry-leading GPU architectures. More and more of that code is now written with the help of AI agents, and the compiler front end is where developers and agents first meet the language. In this role, you will focus on the CUDA compiler front end, building language features, diagnostics, and capabilities that help both developers and agents write correct, high-performance GPU code. You’ll also have the opportunity to grow into other parts of the compiler stack, including the LLVM-based optimizer, code generation, and MLIR.
What you'll be doing:
- Build compiler capabilities that help AI agents generate high-performing, high-quality GPU code.
- Improve front-end diagnostics and compiler feedback so that developers and AI agents can understand and act on what the compiler tells them.
- Design and implement CUDA C++ language features and extensions in the compiler front end, including parsing, semantic analysis, and code generation to IR.
- Track and implement evolving C++ standards features, and make sure they work well with the CUDA programming model.
- Explore and contribute to all parts of the compiler stack, including optimization, back end, and MLIR, wherever the right solution lives.
- Partner and collaborate with other compiler, library, and developer tools teams in a dynamic environment to deliver high-quality, robust solutions.
What we need to see:
- Bachelor’s, Master’s, or Ph.D. in Computer Science, Computer Engineering, a related field, or equivalent experience.
- 5+ years of relevant work or research experience in compiler development.
- Hands-on experience with a production C or C++ compiler front end, such as Clang or GCC.
- Strong understanding of the C++ language, including templates, overload resolution, and modern C++ standards.
- Strong C/C++ programming and software design skills.
- Ability to work independently, define project goals and scope, and drive complex engineering efforts to production.
- Solid interpersonal skills and the ability to collaborate across teams.
Ways to stand out from the crowd:
- Clang development experience, including upstream contributions.
- Experience participating in programming language standards committees.
- Experience with LLVM optimization passes, code generation, or MLIR dialects.
- CUDA C++ application development experience and a deep understanding of parallel programming concepts.
- Experience with compiler diagnostics, static analysis, or language tooling such as clangd.
With highly competitive salaries and a comprehensive benefits package, NVIDIA is widely considered to be one of the technology industry's most desirable employers. We have some of the most brilliant and hardworking people in the world working with us and our product lines are growing fast in some of the hottest state of the art fields such as Virtual Reality, Artificial Intelligence, Deep Learning and Autonomous Vehicles.
Your base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary range for this position is 152,000 USD – 241,500 USD.You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until November 3, 2026.This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.Source: NVIDIA on Workday · View original posting (opens in new tab)
This listingSenior Compiler Engineer – GPU Compute$152,000 to $241,500
Senior Networking Architect$152,000 to $287,500
Solutions Architect, AI and ML$152,000 to $287,500
Infrastructure Solutions Architect - OEM$152,000 to $287,500
Senior Software Engineer, CUTLASS Performance$152,000 to $287,500
Senior Software Engineer - Distributed Systems Engineer, EDA Infrastructure$152,000 to $287,500
Senior Graphics Driver Engineer$152,000 to $241,500
Chart as a table
| Role | Published base |
|---|---|
| Senior Compiler Engineer – GPU Compute (this listing) | $152,000 - $241,500 |
| Senior Networking Architect | $152,000 - $287,500 |
| Solutions Architect, AI and ML | $152,000 - $287,500 |
| Infrastructure Solutions Architect - OEM | $152,000 - $287,500 |
| Senior Software Engineer, CUTLASS Performance | $152,000 - $287,500 |
| Senior Software Engineer - Distributed Systems Engineer, EDA Infrastructure | $152,000 - $287,500 |
| Senior Graphics Driver Engineer | $152,000 - $241,500 |
Observed changes
- First observed on the employer's board
- Began meeting the published-salary criteria
- Observed since
- Employer-stated posting date
- 2026-10-30
Where this pay comes from
Location as the employer wrote it: US, CA, Santa Clara • US, TX, Austin • US, WA, Redmond
base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary range for this position is 152,000 USD – 241,500 USD.
- Method
- Employer text, read with fixed rules and re-verified
- Checked
- Rule set
- us-base-v2
The pay passage appears in the employer's own job text. Fixed, deterministic rules located it, and the passage below was checked against the stored copy of the posting.
What we verified
- The pay figures come from the employer's own listing, quoted exactly above.
- The pay is an annual base salary in US dollars with a minimum of at least $100,000.
- The role was publicly listed on the employer's job board when last checked.
We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.
