Senior GPU Architect, Simulation SystemC, TLM
Company websitenvidia.com (NVIDIA, opens in new tab)
Base salary $184,000 to $356,500
Employer-published annual base salary, USD. Advertised base range in Santa Clara, CA
You apply on the employer's own site. Six Figure Work does not handle applications.
- LocationSanta Clara, CA
- WorkplaceWorkplace not stated
- Status at last checkSource accepting applications when checked
- Last checked (1 h ago) · observed since
About this job
Join the team developing the simulation foundation used by GPU architects and engineers to build, debug, and validate functional models for next-generation chip architectures. This is a hands-on technical leadership role combining modern C++ development, SystemC/TLM expertise, computer architecture, and close collaboration with modeling teams.
As GPU systems grow in scale and complexity, you will help evolve the simulation environment for multi-die architectures and distributed execution. Your work will improve modeling productivity and make simulations faster, easier to debug, and more capable.
What you’ll be doing:
- Design and implement simulation infrastructure using C++, SystemC, and Transaction Level Modeling.
- Develop solutions for scheduling, concurrency, communication, and synchronization across simulation processes and kernels.
- Partner with GPU architects and modeling teams to enable new features, investigate complex behavior, and improve model performance and reliability.
- Provide technical direction through thoughtful APIs, design reviews, documentation, development tools, and reusable modeling practices.
What we need to see:
- A bachelor’s degree or equivalent experience in Computer Science, Electrical Engineering, Computer Engineering, or a related field, with 12+ years of relevant experience.
- Extensive hands-on experience with C++ and SystemC/TLM, including the design and debugging of large simulation or modeling systems.
- Knowledge of computer architecture, data structures, algorithms, the C++ standard library, and software design for performance and scalability.
- Experience collaborating constructively across architecture and engineering teams, communicating technical decisions clearly, and supporting colleagues in different locations and time zones.
Ways to stand out from the crowd:
- Experience with parallel or distributed simulation, multiprocess architectures, discrete-event systems, or synchronization between independent simulation kernels will be especially valuable.
- Developing models for major chip programs, building SoC virtual platforms, working with EDA simulation tools, or contributing to large C++ infrastructure projects.
- Familiarity with Boost, CMake, Make, GCC, MSVC, Python, Docker, Jenkins, or Perl is helpful. We welcome candidates whose experience comes from adjacent simulation technologies and who have a demonstrated ability to learn complex systems and apply that knowledge collaboratively.
#ArchitectYourFuture
Your base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary ranges for this position are:184,000 USD – 287,500 USD for Level 4; and 224,000 USD – 356,500 USD for Level 5.
You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until November 3, 2026.This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.Source: NVIDIA on Workday · View original posting (opens in new tab)
This listingSenior GPU Architect, Simulation SystemC, TLM$184,000 to $356,500
Senior Software Engineer, Subnet Management$184,000 to $356,500
Senior Software Engineer, AI Networking$184,000 to $356,500
Senior Software Engineer, Machine Learning Safety$184,000 to $356,500
Senior Firmware Security Architect, Networking$184,000 to $356,500
Senior Compiler Engineer - AI$184,000 to $287,500
Senior System Software Engineer, Performance - CUDA Driver$184,000 to $356,500
Chart as a table
| Role | Published base |
|---|---|
| Senior GPU Architect, Simulation SystemC, TLM (this listing) | $184,000 - $356,500 |
| Senior Software Engineer, Subnet Management | $184,000 - $356,500 |
| Senior Software Engineer, AI Networking | $184,000 - $356,500 |
| Senior Software Engineer, Machine Learning Safety | $184,000 - $356,500 |
| Senior Firmware Security Architect, Networking | $184,000 - $356,500 |
| Senior Compiler Engineer - AI | $184,000 - $287,500 |
| Senior System Software Engineer, Performance - CUDA Driver | $184,000 - $356,500 |
Observed changes
- First observed on the employer's board
- Began meeting the published-salary criteria
- Observed since
- Employer-stated posting date
- 2026-10-30
Where this pay comes from
Location as the employer wrote it: US, CA, Santa Clara (Levels 4-5 combined)
184,000 USD – 287,500 USD for Level 4; and 224,000 USD – 356,500 USD for Level 5.
- Method
- Employer text, read with fixed rules and re-verified
- Checked
- Rule set
- us-base-v2
The pay passage appears in the employer's own job text. Fixed, deterministic rules located it, and the passage below was checked against the stored copy of the posting.
What we verified
- The pay figures come from the employer's own listing, quoted exactly above.
- The pay is an annual base salary in US dollars with a minimum of at least $100,000.
- The role was publicly listed on the employer's job board when last checked.
We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.
