Senior Graphics Shader Compiler Engineer
Company websitenvidia.com (NVIDIA, opens in new tab)
Base salary $184,000 to $287,500
Employer-published annual base salary, USD. Advertised base range in Santa Clara, CA +3 more
You apply on the employer's own site. Six Figure Work does not handle applications.
- LocationSanta Clara, CA +3 more
- WorkplaceWorkplace not stated
- Status at last checkSource accepting applications when checked
- Last checked (1 h ago) · observed since
All 4 locations
- US, CA, Santa Clara
- US, TX, Austin
- US, CA, Remote
- US, WA, Redmond
About this job
We are looking for an enthusiastic and competent Senior Graphics Shader Compiler Engineer for an exciting and fun role in our GPU Software organization. We deliver features and improvements to better realize the potential of NVIDIA GPUs for a growing range of computational workloads, ranging from deep learning, scientific computation, and self-driving cars to graphics workloads for AAA game titles on gaming platforms. Our compiler organization makes its mark on every GPU NVIDIA produces. Would you like to add this to your accomplishments?
We need you as a key member of a talented team of compiler engineers that is working on a core compiler component for our graphics drivers as well as for accelerating general purpose computation on the GPU. You will be solving critical problems working alongside some of the top valued diverse minds in GPU computing and systems software, doing what you enjoy. If this sounds like a fun challenge, we want to hear from you!
What you'll be doing:
- Work on design and implementation of significant parts of the compiler.
- Work on performance analysis and design/implementation of new optimizations.
- Partner with global compiler, GPU driver, architecture, and application teams to coordinate improvements and problem resolutions.
- Seek interesting and meaningful compilation problems for state-of-the-art GPU technologies.
- Contribute to open-source projects (LLVM, DXC - HLSL compiler).
- Propose, design, and implement SPIR-V extensions, represent NVIDIA in Khronos.
- Participate and contribute to the future of SPIR-V as a standard graphics interchange format.
What we need to see:
- BS/MS in Computer Science or Computer Engineering (PhD strongly preferred) or equivalent experience.
- 8+ years of experience and strong background in compilers.
- You would need strong C/C++ programming skills, as well as a deep understanding of parallel programming models.
- Experience with compiler optimizations, especially working with LLVM infrastructure.
Ways to stand out from the crowd:
- Experience developing CUDA, DirectX, OpenGL/Vulkan applications
- Background with developing compiler optimizations and code generation for GPUs.
- Ability to do code generation and building a good compiler framework.
With highly competitive salaries and a comprehensive benefits package, NVIDIA is widely considered to be one of the technology industry's most desirable employers. We have some of the most brilliant and hardworking people in the world working with us and our product lines are growing fast in some of the hottest state of the art fields such as Virtual Reality, Artificial Intelligence, Deep Learning and Autonomous Vehicles.
Your base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary range for this position is 184,000 USD – 287,500 USD.You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until November 3, 2026.This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.Source: NVIDIA on Workday · View original posting (opens in new tab)
This listingSenior Graphics Shader Compiler Engineer$184,000 to $287,500
Senior Software Engineer, Subnet Management$184,000 to $356,500
Senior Software Engineer, AI Networking$184,000 to $356,500
Senior Software Engineer, Machine Learning Safety$184,000 to $356,500
Senior Firmware Security Architect, Networking$184,000 to $356,500
Senior Compiler Engineer - AI$184,000 to $287,500
Senior System Software Engineer, Performance - CUDA Driver$184,000 to $356,500
Chart as a table
| Role | Published base |
|---|---|
| Senior Graphics Shader Compiler Engineer (this listing) | $184,000 - $287,500 |
| Senior Software Engineer, Subnet Management | $184,000 - $356,500 |
| Senior Software Engineer, AI Networking | $184,000 - $356,500 |
| Senior Software Engineer, Machine Learning Safety | $184,000 - $356,500 |
| Senior Firmware Security Architect, Networking | $184,000 - $356,500 |
| Senior Compiler Engineer - AI | $184,000 - $287,500 |
| Senior System Software Engineer, Performance - CUDA Driver | $184,000 - $356,500 |
Observed changes
- First observed on the employer's board
- Began meeting the published-salary criteria
- Observed since
- Employer-stated posting date
- 2026-10-30
Where this pay comes from
Location as the employer wrote it: Multiple locations (4)
base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary range for this position is 184,000 USD – 287,500 USD.
- Method
- Employer text, read with fixed rules and re-verified
- Checked
- Rule set
- us-base-v2
The pay passage appears in the employer's own job text. Fixed, deterministic rules located it, and the passage below was checked against the stored copy of the posting.
What we verified
- The pay figures come from the employer's own listing, quoted exactly above.
- The pay is an annual base salary in US dollars with a minimum of at least $100,000.
- The role was publicly listed on the employer's job board when last checked.
We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.
