Senior Product Manager - Omniverse Rendering
Company websitenvidia.com (NVIDIA, opens in new tab)
Base salary $208,000 to $379,500
Employer-published annual base salary, USD. Advertised base range in Santa Clara, CA
You apply on the employer's own site. Six Figure Work does not handle applications.
- LocationSanta Clara, CA
- WorkplaceWorkplace not stated
- Status at last checkSource accepting applications when checked
- Last checked (44 min ago) · observed since
About this job
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.
NVIDIA is seeking a Product Manager to drive product planning, roadmap definition, and execution for Omniverse rendering technologies, the ovrtx library, and sensor simulation workflows.
This role sits at the intersection of real-time rendering, physically based simulation, synthetic data generation, robotics, autonomous systems, industrial digital twins, and physical AI. You will help develop the rendering and sensor simulation foundation that enables developers and enterprises to build high-fidelity virtual worlds, generate useful synthetic data, evaluate perception systems, and validate AI models before deployment in the real world.
What You’ll Be Doing:
Drive the product vision and roadmap for Omniverse rendering capabilities, ovrtx, and sensor simulation workflows.
Define AI-ready simulation workflows for synthetic data generation, perception model evaluation, robotics simulation, autonomous systems validation, and digital twin testing.
Translate customer needs into clear product requirements for rendering quality, sensor fidelity, performance, scalability, usability, and workflow integration.
Partner with engineering teams on path tracing, ray tracing, materials, lighting, camera models, sensor realism, annotation outputs, and simulation pipeline architecture.
Work with AI, robotics, computer vision, and simulation teams to align rendering and sensor simulation capabilities with model training, inference, testing, and evaluation needs.
Drive roadmap requirements for scenario coverage, domain randomization, sensor configuration, sim-to-real validation, dataset generation, and automated quality checks.
Explore AI-assisted workflows for scene generation, material authoring, lighting setup, sensor configuration, scenario creation, and developer productivity.
Prioritize features across developer APIs, SDKs, tools, documentation, examples, integrations, and reference workflows.
Work closely with customers, field teams, and ecosystem partners to understand production problems, adoption blockers, and emerging use cases.
What We Need To See:
BS or MS degree in Computer Science (or equivalent experience) with 12+ years of overall experience.
5+ years of product management, technical product management, engineering, solution architecture, or related experience.
Strong understanding of real-time rendering, ray tracing, path tracing, physically based rendering, or GPU-accelerated graphics!
Experience with simulation workflows, synthetic data, robotics, autonomous systems, computer vision, digital twins, or industrial simulation.
Proven understanding of AI/ML workflows such as model training, inference, evaluation, perception pipelines, or synthetic data generation.
Ability to translate AI, robotics, and autonomous systems requirements into rendering, sensor simulation, and developer platform priorities.
Experience working with APIs, SDKs, developer tools, technical customers, and engineering-led product teams.
Strong technical communication skills, including writing product requirements, roadmap narratives, workflow documentation, and launch materials.
Consistent record to prioritize across complex technical domains and drive execution with multi-functional teams.
Ways To Stand Out From The Crowd:
Experience with Omniverse, OpenUSD, RTX, ovrtx, Isaac Sim, Cosmos, CUDA, or related NVIDIA simulation and rendering technologies!
Familiarity with camera, LiDAR, radar, depth, segmentation, optical flow, event camera, or other simulated sensor modalities.
Experience with physical AI, embodied AI, robotics foundation models, VLMs, world models, neural rendering, or generative AI for 3D/world creation.
Background in graphics, computer vision, robotics, simulation, game engines, high-performance computing, or AI infrastructure.
Familiarity with AI-assisted development workflows, coding agents, automated testing, evaluation harnesses, or workflow automation.
Widely considered to be one of the technology world’s most desirable employers, NVIDIA offers highly competitive salaries and a comprehensive benefits package. As you plan your future, see what we can offer to you and your family www.nvidiabenefits.com/
Your base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary ranges for this position are:208,000 USD – 327,750 USD for Level 5; and 240,000 USD – 379,500 USD for Level 6.
You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until November 3, 2026.This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.Source: NVIDIA on Workday · View original posting (opens in new tab)
Pay in context
This role's base floor ($208,000) is above 75% of the 936 Product roles in California listed on this site; 11 others list the same floor. Their median floor is $176,800; the middle half runs from $150,225 to $205,154.
Only jobs on this site count, and each one publishes a base salary of $100,000 or more, so this compares six-figure jobs with each other, not with the whole market. Computed Nov 7, 2026.
This listingSenior Product Manager - Omniverse Rendering$208,000 to $379,500
Technical Product Manager - AI Infra Resilience$208,000 to $379,500
Product Manager, Developer Experience and Platform Excellence – Edge AI and Robotics$208,000 to $327,750
Senior Accelerated Computing GPU Product Manager$208,000 to $379,500
Senior Product Manager, Kubernetes Accelerated Runtime$208,000 to $379,500
Senior Technical Product Manager - GPU Direct Storage$208,000 to $327,750
Senior Product Manager - Telecom$208,000 to $327,750
Chart as a table
| Role | Published base |
|---|---|
| Senior Product Manager - Omniverse Rendering (this listing) | $208,000 - $379,500 |
| Technical Product Manager - AI Infra Resilience | $208,000 - $379,500 |
| Product Manager, Developer Experience and Platform Excellence – Edge AI and Robotics | $208,000 - $327,750 |
| Senior Accelerated Computing GPU Product Manager | $208,000 - $379,500 |
| Senior Product Manager, Kubernetes Accelerated Runtime | $208,000 - $379,500 |
| Senior Technical Product Manager - GPU Direct Storage | $208,000 - $327,750 |
| Senior Product Manager - Telecom | $208,000 - $327,750 |
Observed changes
- First observed on the employer's board
- Began meeting the published-salary criteria
- Observed since
- Employer-stated posting date
- 2026-10-30
Where this pay comes from
Location as the employer wrote it: US, CA, Santa Clara (Levels 5-6 combined)
208,000 USD – 327,750 USD for Level 5; and 240,000 USD – 379,500 USD for Level 6.
- Method
- Employer text, read with fixed rules and re-verified
- Checked
- Rule set
- us-base-v2
The pay passage appears in the employer's own job text. Fixed, deterministic rules located it, and the passage below was checked against the stored copy of the posting.
What we verified
- The pay figures come from the employer's own listing, quoted exactly above.
- The pay is an annual base salary in US dollars with a minimum of at least $100,000.
- The role was publicly listed on the employer's job board when last checked.
We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.
