Six Figure Work

Senior Software Engineer, AI Frameworks

NVIDIA

Company websitenvidia.com (NVIDIA, opens in new tab)

Base salary $152,000  to $287,500

Employer-published annual base salary, USD. Advertised base range in Santa Clara, CA +1 more

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  • LocationSanta Clara, CA +1 more
  • WorkplaceWorkplace not stated
  • Status at last checkSource accepting applications when checked
  • Last checked (1 h ago) · observed since
All places named
  • Santa Clara, CA
  • California

About this job

We are seeking a Senior Software Engineer to drive integration of the NVIDIA Grove project within Dynamo and across a set of leading open-source AI frameworks. In this role, you will develop production-grade software enabling Grove capabilities to be adopted, scaled, and operated smoothly. In this role, you will build production-grade software that enables seamless adoption, scaling, and operation of Grove capabilities across environments such as Dynamo, llm-d, Ray, PyTorch, and other emerging frameworks in the AI ecosystem. You will collaborate across engineering teams and the open-source community to deliver robust integrations, reference implementations, and developer-focused tooling.

What you'll be doing:

  • Design and implement end-to-end integrations of Grove with open-source AI frameworks (e.g., Dynamo, llm-d, Ray, PyTorch, and related ecosystem projects).

  • Build and maintain adapters, plugins, operators, and/or runtime components that enable Grove features to work smoothly across training and inference stacks.

  • Partner with framework owners to upstream changes, contribute patches, and ensure long-term maintainability of integrations.

  • Develop reference workflows, sample apps, and best-practice guides that accelerate adoption by users and partners.

  • Optimize performance, scalability, and reliability for distributed training/inference, including multi-node and multi-GPU environments.

  • Improve observability and operational readiness (metrics, logging, tracing, debugging tools) for Kubernetes-based deployments.

  • Participate in technical design reviews, define APIs/contracts, and ensure compatibility across versions of frameworks and dependencies.

  • Diagnose complex issues spanning containers, networking, scheduling, CUDA/GPU utilization, and framework runtime behavior.

What we need to see:

  • BS/MS/PhD in Computer Science, Electrical Engineering, or related field (or equivalent experience)

  • 5+ years of proven experience in related field

  • Hands-on experience integrating with at least one major AI framework/runtime (e.g., PyTorch, Ray, Triton Inference Server ecosystem, distributed runtimes, model serving stacks).

  • Solid understanding of AI workloads: model development basics, training vs. inference tradeoffs, and performance considerations (throughput/latency, batching, memory).

  • Experience with distributed systems concepts (RPC, scheduling, fault tolerance, resource management).

  • Practical Kubernetes experience: deploying and operating services/jobs, Helm/Kustomize, operators/controllers (nice to have), and debugging clusters.

  • Familiarity with containers and cloud-native tooling (Docker, container registries, CI/CD pipelines).

  • Strong software engineering experience in Go, C++ and/or Python, with a track record of shipping reliable systems.

  • Strong interpersonal skills and ability to collaborate across teams and with open-source communities.

  • Exceptional collaboration, communication, and documentation habits.

Ways to stand out from the crowd:

  • Open-source contributions to Dynamo, PyTorch, Ray, llm-d, Kubernetes ecosystem, or related ML infrastructure projects.

  • Experience with large-scale model serving, distributed inference, or multi-tenant AI platforms.

  • Experience building SDKs/APIs or developer tooling that improves integration usability.

  • Knowledge of GPU performance profiling and optimization (Nsight tools or similar), and/or kernel-level performance tuning.

  • Experience with reproducibility, packaging, versioning, and compatibility testing across fast-moving dependencies.

NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most experienced and hard-working people in the world working for us. Are you creative and autonomous? Do you love a challenge? If so, we want to hear from you

Your base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary ranges for this position are:
152,000 USD – 241,500 USD for Level 3; and 184,000 USD – 287,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until November 3, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Source: NVIDIA on Workday · View original posting (opens in new tab)

Pay in context

This role's base floor ($152,000) is above 28% of the 4,314 Software Engineering roles in California listed on this site; 86 others list the same floor. Their median floor is $176,100; the middle half runs from $149,100 to $203,000.

Only jobs on this site count, and each one publishes a base salary of $100,000 or more, so this compares six-figure jobs with each other, not with the whole market. Computed Nov 6, 2026.

This range next to 6 other live NVIDIA roles with the nearest advertised base floor
Chart as a table
This range next to 6 other live NVIDIA roles with the nearest advertised base floor
RolePublished base
Senior Software Engineer, AI Frameworks (this listing)$152,000 - $287,500
Senior Networking Architect$152,000 - $287,500
Solutions Architect, AI and ML$152,000 - $287,500
Infrastructure Solutions Architect - OEM$152,000 - $287,500
Senior Software Engineer, CUTLASS Performance$152,000 - $287,500
Senior Software Engineer - Distributed Systems Engineer, EDA Infrastructure$152,000 - $287,500
Senior Graphics Driver Engineer$152,000 - $241,500

Same $100K to $400K scale as every card. All NVIDIA roles · How to read the bar

Observed changes

  1. First observed on the employer's board
  2. Began meeting the published-salary criteria
Observed since
Employer-stated posting date
2026-10-30
Where this pay comes from

Location as the employer wrote it: US, CA, Santa Clara • US, CA, Remote (Levels 3-4 combined)

152,000 USD – 241,500 USD for Level 3; and 184,000 USD – 287,500 USD for Level 4.

Method
Employer text, read with fixed rules and re-verified
Checked
Rule set
us-base-v2

The pay passage appears in the employer's own job text. Fixed, deterministic rules located it, and the passage below was checked against the stored copy of the posting.

What we verified

  • The pay figures come from the employer's own listing, quoted exactly above.
  • The pay is an annual base salary in US dollars with a minimum of at least $100,000.
  • The role was publicly listed on the employer's job board when last checked.

We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.