Six Figure Work

Senior Software Engineer, Bare Metal Infrastructure – DGX Cloud

NVIDIA

Company websitenvidia.com (NVIDIA, opens in new tab)

Base salary $152,000  to $287,500

Employer-published annual base salary, USD. Advertised base range in Santa Clara, CA

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  • LocationSanta Clara, CA
  • WorkplaceWorkplace not stated
  • Status at last checkSource accepting applications when checked
  • Last checked (1 h ago) · observed since

About this job

NVIDIA DGX Cloud builds large-scale GPU infrastructure that powers the world’s most demanding AI workloads. Our Bare Metal Infrastructure team owns the software that turns newly racked hardware into reliable, validated production capacity. We’re looking for a software engineer with deep systems engineering instincts — someone who writes production code and understands how servers, firmware, BMCs, and networks actually behave. You’ll work across the full bare-metal lifecycle: new platform introduction, firmware qualification, automated provisioning, validation, remediation, and handoff to production. We use AI agents and LLM tools heavily in how we build software, and we want someone excited to push that further.


What you’ll be doing:

  • Designing, building, and maintaining production services for bare-metal discovery, provisioning, hardware validation, firmware upgrades, auditing, and repair across large GPU fleets.
  • Developing integrations with Redfish and vendor BMC interfaces to manage server state, collect inventory and health data, enforce configuration, and drive recovery — handling vendor differences in code.
  • Contributing to and reviewing code in our Rust codebase, and building supporting tools and services in Go and Python.
  • Turning recurring hardware, firmware, and connectivity failures into automated detection, validation, and repair workflows.
  • Defining and implementing automated validation and handoff criteria for new platforms, firmware releases, and rack-scale deployments.
  • Debugging complex failures across hardware, firmware, Linux, networking, and provisioning services, and feeding what you learn back into the software.
  • Partnering with server and component vendors and with internal platform, networking, datacenter, and production engineering teams to resolve cross-boundary issues.
  • Using AI agents and LLM tools daily to write, review, and test code and to investigate failures, and helping shape how the team builds with AI.

What we need to see:

  • BS or MS in Computer Science, Computer Engineering, or equivalent experience.
  • 5+ years building production infrastructure software, automation, or services, including substantial hands-on work with bare-metal server systems.
  • Strong programming skills in Rust, Go, or Python, with a track record of designing, testing, shipping, and maintaining production code and willingness to work in Rust regularly.
  • Deep knowledge of enterprise server hardware from multiple vendors (Dell, Supermicro, Lenovo, HPE), including BMCs, BIOS/UEFI, and firmware management.
  • Direct experience with Redfish and IPMI for provisioning, health inspection, power management, or fault diagnosis, and with network boot (PXE/iPXE, DHCP, HTTP boot).
  • Strong Linux knowledge: boot process, kernel and driver interactions, hardware discovery, and low-level failure analysis.
  • Solid datacenter networking fundamentals with the ability to trace connectivity problems across host, management, and infrastructure networks.
  • Demonstrated, regular use of AI agents and LLM tools in software development, with strong interest in improving and the judgment to validate what they produce.

Ways to stand out from the crowd:

  • Production experience writing Rust.
  • Experience with NVIDIA DGX or NVL72 systems, NVLink, InfiniBand, Spectrum-X, or BlueField DPUs.
  • Background in hardware qualification, rack-scale bring-up, firmware certification, or new product introduction, including safe, scalable workflows for fleet firmware upgrades, configuration enforcement, hardware replacement, and recovery.
  • Experience with Kubernetes, GitOps/Argo CD, or fleet-management platforms.
  • Examples of AI-driven tooling or workflows you’ve built that measurably changed how you or your team ships software.
Your base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary ranges for this position are:
152,000 USD – 241,500 USD for Level 3; and 184,000 USD – 287,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until November 3, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Source: NVIDIA on Workday · View original posting (opens in new tab)

Pay in context

This role's base floor ($152,000) is above 29% of the 4,289 Software Engineering roles in California listed on this site; 86 others list the same floor. Their median floor is $176,000; the middle half runs from $149,100 to $203,000.

Only jobs on this site count, and each one publishes a base salary of $100,000 or more, so this compares six-figure jobs with each other, not with the whole market. Computed Nov 7, 2026.

This range next to 6 other live NVIDIA roles with the nearest advertised base floor
Chart as a table
This range next to 6 other live NVIDIA roles with the nearest advertised base floor
RolePublished base
Senior Software Engineer, Bare Metal Infrastructure – DGX Cloud (this listing)$152,000 - $287,500
Senior Networking Architect$152,000 - $287,500
Solutions Architect, AI and ML$152,000 - $287,500
Infrastructure Solutions Architect - OEM$152,000 - $287,500
Senior Software Engineer, CUTLASS Performance$152,000 - $287,500
Senior Software Engineer - Distributed Systems Engineer, EDA Infrastructure$152,000 - $287,500
Senior Graphics Driver Engineer$152,000 - $241,500

Same $100K to $400K scale as every card. All NVIDIA roles · How to read the bar

Observed changes

  1. First observed on the employer's board
  2. Began meeting the published-salary criteria
Observed since
Employer-stated posting date
2026-10-30
Where this pay comes from

Location as the employer wrote it: US, CA, Santa Clara (Levels 3-4 combined)

152,000 USD – 241,500 USD for Level 3; and 184,000 USD – 287,500 USD for Level 4.

Method
Employer text, read with fixed rules and re-verified
Checked
Rule set
us-base-v2

The pay passage appears in the employer's own job text. Fixed, deterministic rules located it, and the passage below was checked against the stored copy of the posting.

What we verified

  • The pay figures come from the employer's own listing, quoted exactly above.
  • The pay is an annual base salary in US dollars with a minimum of at least $100,000.
  • The role was publicly listed on the employer's job board when last checked.

We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.