Six Figure Work

Senior Software R&D Engineer, VLSI Physical Design

NVIDIA

Company websitenvidia.com (NVIDIA, opens in new tab)

Base salary $168,000  to $310,500

Employer-published annual base salary, USD. Advertised base range in Santa Clara, CA +1 more

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  • LocationSanta Clara, CA +1 more
  • WorkplaceWorkplace not stated
  • Status at last checkSource accepting applications when checked
  • Last checked (1 h ago) · observed since
All places named
  • Santa Clara, CA
  • Austin, TX

About this job

NVIDIA's success builds on a foundation of industry leading hardware. We achieve distinction through extensive design optimization, including combining the best of external EDA with highly optimized, internal EDA tools. Our team develops these tools by fusing advances in parallel computing, machine learning, and specialized algorithms for VLSI design. We are seeking a Senior R&D Software Engineer with proven experience in multiple areas of VLSI Physical Design Algorithms (sizing, buffering, CTS, legalization, incremental place and route etc.). Understanding both software and hardware aspects is the key. Creativity and self-drive to explore and perfect fast, high-capacity software is required. If you like to work across many technical areas and see your successes directly realized in the world's best AI hardware, it does not get any better than this!

Developing software within a leading hardware company means getting to almost exclusively focus on the latest processes and most advanced designs. We're not bogged down by legacy support, niche roles, or convoluted approval processes. Our developers enjoy unusually high intellectual freedom and the ability to explore broad roles.

What you’ll be doing:

  • Invent new optimization engines that fuse traditionally independent engines (e.g., co-optimization of legalization and sizing) with the objective of increasing chip frequency while minimizing power consumption across a suite of internal optimization tools. These tools already outperform the industry's alternatives in high capacity timing closure and will advance even further with your contributions.

  • Improve algorithms (in C++) for gate-level sizing, buffering, useful clock skew, cell legalization, power minimization, ECO routing, and incremental parasitic extraction.

  • As with any software engineering team, we do write a lot of code, but this is broader than a typical CAD or EDA role. Instead, we as a team own the whole process from discovery and invention of new optimization opportunities, to developing solutions and working directly inside design teams to facilitate deployment.

What we need to see:

  • BS, MS, PhD or equivalent experience in Electrical Engineering or Computer Science

  • 6+ years in VLSI algorithms development using C++

  • Strong understanding of VLSI timing optimization and related concepts, including cell libraries, interconnect models, crosstalk, glitches, IR drop, timing constraints, corners, congestion, etc.

  • Familiarity with design implementation tools such as ICC2, Innovus, PrimeTime, Tempus, and StarRC and typical design flows written in Perl, Tcl, and Python

  • Strong communication and interpersonal skills

Ways to stand out from the crowd:

  • C++14 or newer experience, such as lambdas and concurrency

  • Detailed understanding of how multiple Physical Design steps interact and how they can potentially be fused together to form hybrid engines that result in better PPA

  • Experience in high performance software design including multithreading, distributed computing, efficient memory and I/O use, etc.

  • Highly driven to craft outstanding software towards improving PPA with a dedication to continuous improvement

  • Experience with reinforcement learning, GNNs (Graph Neural Networks), and other relevant machine learning frameworks, especially as applied to physical design

NVIDIA is widely considered to be one of the technology world’s most desirable employers, and due to outstanding growth, our teams are rapidly growing. Are you passionate about becoming a part of a best-in-class team driving the latest in GPU and AI technology? If so, we want to hear from you!

#LI-Hybrid

Your base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary ranges for this position are:
168,000 USD – 264,500 USD for Level 4; and 196,000 USD – 310,500 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until November 3, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Source: NVIDIA on Workday · View original posting (opens in new tab)

Pay in context

This role's base floor ($168,000) is above 44% of the 4,289 Software Engineering roles in California listed on this site; 25 others list the same floor. Their median floor is $176,000; the middle half runs from $149,100 to $203,000.

Only jobs on this site count, and each one publishes a base salary of $100,000 or more, so this compares six-figure jobs with each other, not with the whole market. Computed Nov 7, 2026.

This range next to 6 other live NVIDIA roles with the nearest advertised base floor
Chart as a table
This range next to 6 other live NVIDIA roles with the nearest advertised base floor
RolePublished base
Senior Software R&D Engineer, VLSI Physical Design (this listing)$168,000 - $310,500
L11 System Product Development Engineer$168,000 - $258,750
Senior Software Engineer, Network Visibility Platform - DGX Cloud$168K - $322K
Hardware Validation Procedures and Documentation Lead$168,000 - $258,750
Senior Software Engineer, Platform Engineering$168K - $322K
PhD Research Scientist, Fundamental Generative AI - New College Grad 2026$168,000 - $264,500
AI Engineering Manager - Finance$168K - $322K

Same $100K to $400K scale as every card. All NVIDIA roles · How to read the bar

Observed changes

  1. First observed on the employer's board
  2. Began meeting the published-salary criteria
Observed since
Employer-stated posting date
2026-10-30
Where this pay comes from

Location as the employer wrote it: US, CA, Santa Clara • US, TX, Austin (Levels 4-5 combined)

168,000 USD – 264,500 USD for Level 4; and 196,000 USD – 310,500 USD for Level 5.

Method
Employer text, read with fixed rules and re-verified
Checked
Rule set
us-base-v2

The pay passage appears in the employer's own job text. Fixed, deterministic rules located it, and the passage below was checked against the stored copy of the posting.

What we verified

  • The pay figures come from the employer's own listing, quoted exactly above.
  • The pay is an annual base salary in US dollars with a minimum of at least $100,000.
  • The role was publicly listed on the employer's job board when last checked.

We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.