Six Figure Work

Senior System Software Engineer - Halos Core and Robotics Platform

NVIDIA

Company websitenvidia.com (NVIDIA, opens in new tab)

Base salary $184,000  to $356,500

Employer-published annual base salary, USD. Advertised base range in Santa Clara, CA

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  • LocationSanta Clara, CA
  • WorkplaceWorkplace not stated
  • Status at last checkSource accepting applications when checked
  • Last checked (1 h ago) · observed since

About this job

We are looking for an experienced Senior System Software Engineer to help build NVIDIA Halos. Halos is our full-stack safety platform for physical AI: autonomous vehicles, humanoids, industrial robots, and intelligent machines that sense, decide, and act in the real world. This role sits at the intersection of embedded systems, rich operating systems, safety, security, virtualization, and accelerated computing! If you have a good understanding of System Software development on Real Time OS (RTOS), ARM architecture, Virtualization, strong C and/or Ada/SPARK programming skills, and experience with formal methods, we want to hear from you!

We are a leading artificial intelligence computing company and are paving the way with innovations in gaming, visualization, supercomputing, and autonomous vehicle and robotics safety platforms. NVIDIA gives automakers, tier-1 suppliers, automotive research institutions, and startups the power and flexibility to develop and deploy breakthrough artificial intelligence systems for autonomous vehicles. Our unified computing architecture makes it possible to train deep neural networks in the data center on the NVIDIA DGX™, and then seamlessly run them on NVIDIA's Halos platform inside the vehicle. Leading vehicle manufacturers, tier 1 suppliers, mapping and simulation companies, software and sensor providers, and startups around the world are developing on the NVIDIA Halos® platform to deliver the best solutions for the new world of mobility. As a System Software Engineer, you will get an opportunity to work on high-performance NVIDIA edge AI platforms running complex mixed-criticality software stacks across QNX, Linux, hypervisors, safety partitions, accelerators, and real-time AI workloads, and work alongside industry experts in diverse teams and projects.

What you’ll be doing:

  • Architect, design, develop, and debug system software for NVIDIA Halos OS across QNX, Linux, and hypervisor-based environments.

  • Design and develop BSP and I/O Virtualization solutions, boot, driver, diagnostics, and platform software for mixed-criticality systems on NVIDIA SoCs and edge AI platforms.

  • Develop safe and secure software aligned with ISO 26262 and ISO 21434 standards by maximising the use of Formal Methods.

  • Bring up and optimize next-generation NVIDIA platforms, working closely with ASIC, firmware, OS, safety, security, and platform teams.

  • Use GenAI and AI-assisted engineering tools to accelerate debugging, test development, code review, documentation, requirements analysis, and workflow automation.

  • Design debugging, tracing, logging, and performance-analysis solutions that improve developer experience

What we need to see:

  • Bachelors/Masters or equivalent experience in Computer Science

  • 8+ years of experience in System Software architecture, developing solutions for complex system problems, and development for real-time embedded systems

  • Strong understanding of computer architecture and operating system fundamentals.

  • Strong C and/or Ada/SPARK programming and debugging skills

  • Practical experience using AI-assisted development tools for coding, debugging, testing, documentation, or workflow automation.

  • Hands-on experience with debugging tools, performance analysis and system analyzer tools

  • A dedicated, team and results oriented, self-motivated contributor with excellent analytical and interpersonal skills

Ways to stand out from the crowd:

  • In-depth knowledge of embedded systems and real time operating systems, like QNX and RT Linux skills

  • Good understanding of ARM architecture and low level software development for ARM v8 based SOCs

  • Prior hands-on experience in Ada/SPARK programming (including specification and formal verification) and TLA+ formal verification modeling

  • Background in software development in compliance with ISO 26262 and ISO 21434 standards.

Widely considered to be one of the technology world’s most desirable employers, NVIDIA offers highly competitive salaries and a comprehensive benefits package. As you plan your future, see what we can offer to you and your family www.nvidiabenefits.com/

Your base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary ranges for this position are:
184,000 USD – 287,500 USD for Level 4; and 224,000 USD – 356,500 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until November 3, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Source: NVIDIA on Workday · View original posting (opens in new tab)

Pay in context

This role's base floor ($184,000) is above 55% of the 5,065 Software Engineering roles in California listed on this site; 189 others list the same floor. Their median floor is $176,800; the middle half runs from $149,400 to $204,000.

Only jobs on this site count, and each one publishes a base salary of $100,000 or more, so this compares six-figure jobs with each other, not with the whole market. Computed Nov 7, 2026.

This range next to 6 other live NVIDIA roles with the nearest advertised base floor
Chart as a table
This range next to 6 other live NVIDIA roles with the nearest advertised base floor
RolePublished base
Senior System Software Engineer - Halos Core and Robotics Platform (this listing)$184,000 - $356,500
Senior Software Engineer, Subnet Management$184,000 - $356,500
Senior Software Engineer, AI Networking$184,000 - $356,500
Senior Software Engineer, Machine Learning Safety$184,000 - $356,500
Senior Firmware Security Architect, Networking$184,000 - $356,500
Senior Compiler Engineer - AI$184,000 - $287,500
Senior System Software Engineer, Performance - CUDA Driver$184,000 - $356,500

Same $100K to $400K scale as every card. All NVIDIA roles · How to read the bar

Observed changes

  1. First observed on the employer's board
  2. Began meeting the published-salary criteria
Observed since
Employer-stated posting date
2026-10-30
Where this pay comes from

Location as the employer wrote it: US, CA, Santa Clara (Levels 4-5 combined)

184,000 USD – 287,500 USD for Level 4; and 224,000 USD – 356,500 USD for Level 5.

Method
Employer text, read with fixed rules and re-verified
Checked
Rule set
us-base-v2

The pay passage appears in the employer's own job text. Fixed, deterministic rules located it, and the passage below was checked against the stored copy of the posting.

What we verified

  • The pay figures come from the employer's own listing, quoted exactly above.
  • The pay is an annual base salary in US dollars with a minimum of at least $100,000.
  • The role was publicly listed on the employer's job board when last checked.

We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.

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