Senior System Software Engineer, Platform - Server Embedded Firmware
Company websitenvidia.com (NVIDIA, opens in new tab)
Base salary $152,000 to $287,500
Employer-published annual base salary, USD. Advertised base range in Santa Clara, CA +1 more
You apply on the employer's own site. Six Figure Work does not handle applications.
- LocationSanta Clara, CA +1 more
- WorkplaceWorkplace not stated
- Status at last checkSource accepting applications when checked
- Last checked (1 h ago) · observed since
All places named
- Santa Clara, CA
- California
About this job
NVIDIA’s invention of the GPU in 1999 fueled the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing — with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as “the AI computing company.” We're looking to grow our company, and form teams with the smartest people in the world.
Are you ready to change the next generation of computing? Join us at the forefront of technological advancement.
What you’ll be doing:
- Design and implement Microcontroller Firmware for GPU Server platforms, focusing on but not limited to ARM M-class microcontrollers.
- Develop C/C++ server manageability features in an RTOS embedded-optimized environment.
- Perform hands-on work with microcontroller firmware bring-up, debugging, performance analysis, and coding manageability features for NVIDIA’s Server platforms.
- Develop embedded management software to enable reporting and connectivity between server management devices.
- Implement register-based communication and DMTF standard messaging protocols for seamless interaction between BMC, GPUs, switches, memory, I/O expanders, sensors, and local microcontroller peripherals.
- Design a highly portable microcontroller framework that will be implemented across a wide variety of server management subsystems. Develop and review code, write and review design documents, and collaborate with team members to meet product requirements.
- Instrument code for maximum coverage, automate unit tests, maintain detailed test case reports, and provide software quality reports based on static analysis, code coverage, and microcontroller load.
- Collaborate with security and hardware teams to ensure code aligns with security goals and influence hardware design and architecture review. Develop performance-optimized active monitoring BMC solutions using DMTF Standards such as MCTP, Redfish, SPDM, and PLDM specifications.
What we need to see:
- A Bachelor of Science Degree (or higher) in Electrical Engineering or Computer Science or equivalent experience.
- 5+ years of experience in low level microcontroller Firmware development on embedded microcontrollers using Zephyr or FreeRTOS
- Demonstrated experience in developing BMC and/or microcontroller firmware for managing CPU, GPU, Network and Storage Devices.
- Experience with the following embedded interfaces - USB and I3C. Sound experience working with ARM Integrated Development Environments (IDE), debuggers, logic and protocol analyzers, and oscilloscopes.
- A deep understanding of interrupt schemes, multi-threading, DMA, memory management, and working in resource restricted embedded environments.
- Strong embedded programming and scripting skills using C/C++, Bash, Python, Go, etc.
- Experience reviewing and using hardware schematics, reference manuals, and datasheets for embedded development.
- Expertise working with server manageability protocols such as MCTP, PLDM, SPDM, SMBUS, and OCP recovery.
- Solid understanding of Linux fundamentals, various distributions, packages, upgrade mechanisms, and image building/deployment.
Ways to stand out from the crowd:
- Hands on background working with microcontroller embedded firmware development and OOB management
- Hands-on experience implementing MCTP stack in embedded environments or FPGA. Contributor to industry groups like Open Compute, OpenBMC, DMTF and open source.
- Expertise in system software and platform security for x86/ARM based Rack/Blade server systems.
NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us. If you're creative and autonomous, we want to hear from you!
Your base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary ranges for this position are:152,000 USD – 241,500 USD for Level 3; and 184,000 USD – 287,500 USD for Level 4.
You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until November 3, 2026.This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.Source: NVIDIA on Workday · View original posting (opens in new tab)
Pay in context
This role's base floor ($152,000) is above 28% of the 4,314 Software Engineering roles in California listed on this site; 86 others list the same floor. Their median floor is $176,100; the middle half runs from $149,100 to $203,000.
Only jobs on this site count, and each one publishes a base salary of $100,000 or more, so this compares six-figure jobs with each other, not with the whole market. Computed Nov 6, 2026.
This listingSenior System Software Engineer, Platform - Server Embedded Firmware$152,000 to $287,500
Senior Networking Architect$152,000 to $287,500
Solutions Architect, AI and ML$152,000 to $287,500
Infrastructure Solutions Architect - OEM$152,000 to $287,500
Senior Software Engineer, CUTLASS Performance$152,000 to $287,500
Senior Software Engineer - Distributed Systems Engineer, EDA Infrastructure$152,000 to $287,500
Senior Graphics Driver Engineer$152,000 to $241,500
Chart as a table
| Role | Published base |
|---|---|
| Senior System Software Engineer, Platform - Server Embedded Firmware (this listing) | $152,000 - $287,500 |
| Senior Networking Architect | $152,000 - $287,500 |
| Solutions Architect, AI and ML | $152,000 - $287,500 |
| Infrastructure Solutions Architect - OEM | $152,000 - $287,500 |
| Senior Software Engineer, CUTLASS Performance | $152,000 - $287,500 |
| Senior Software Engineer - Distributed Systems Engineer, EDA Infrastructure | $152,000 - $287,500 |
| Senior Graphics Driver Engineer | $152,000 - $241,500 |
Observed changes
- First observed on the employer's board
- Began meeting the published-salary criteria
- Observed since
- Employer-stated posting date
- 2026-10-30
Where this pay comes from
Location as the employer wrote it: US, CA, Santa Clara • US, CA, Remote (Levels 3-4 combined)
152,000 USD – 241,500 USD for Level 3; and 184,000 USD – 287,500 USD for Level 4.
- Method
- Employer text, read with fixed rules and re-verified
- Checked
- Rule set
- us-base-v2
The pay passage appears in the employer's own job text. Fixed, deterministic rules located it, and the passage below was checked against the stored copy of the posting.
What we verified
- The pay figures come from the employer's own listing, quoted exactly above.
- The pay is an annual base salary in US dollars with a minimum of at least $100,000.
- The role was publicly listed on the employer's job board when last checked.
We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.
