Six Figure Work

Software Engineer, Hardware Tools and Methodology - New College Grad 2026

NVIDIA

Company websitenvidia.com (NVIDIA, opens in new tab)

Base salary $116,000  to $218,500

Employer-published annual base salary, USD. Advertised base range in Santa Clara, CA

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  • LocationSanta Clara, CA
  • WorkplaceWorkplace not stated
  • Status at last checkSource accepting applications when checked
  • Last checked (1 h ago) · observed since

About this job

Our work at NVIDIA is dedicated towards a computing model focused on visual and AI computing. For two decades, NVIDIA has pioneered visual computing, the art and science of computer graphics, with our invention of the GPU. The GPU has also shown to be spectacularly effective at solving some of the most complex problems in computer science. Today, NVIDIA’s GPU simulates human intelligence, running deep learning algorithms and acting as the brain of computers, robots and self-driving cars that can perceive and understand the world. We are looking to grow our company and teams with the smartest people in the world and there has never been a more exciting time to join our team!

The NVIDIA Clocks team is looking for a dedicated and motivated Software developer with particular interest in algorithms and RTL Design. Understanding both Software and Hardware principles will be a key requirement for this role.

What you'll be doing:

  • Architect, design, develop and support tools for RTL generation across all NVIDIA products.

  • Architect automated workflows for supporting deliverables to multiple cross functional teams.

  • Improve algorithms (in C++) for automated connectivity, auto logic insertion and post processing Verilog RTL.

  • Improve quality of existing tools and flows used by the team.

What we need to see:

  • Master's degree or higher in Computer Engineer or Electrical Engineering (or equivalent experience).

  • Coding skills in C++.

  • Good understanding of ASIC Design and understanding of Verilog RTL.

  • Experience working across multi-functional teams.

Ways to stand out from the crowd:

  • Prior experience in RTL design (Verilog), verification and synthesis.

  • Experience in C++, Perl, Python, Make scripting.

  • Knowledge of Clocks/Resets design and verification.

NVIDIA is widely considered one of the technology world’s most desirable employers. We employ some of the most forward-thinking and talented people in the world. Are you passionate about joining our life work to amplify human imagination and intelligence? If you are creative, collaborative, and have a real passion for design methodology and automation, we want to hear from you.

#LI-Hybrid

Your base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary ranges for this position are:
116,000 USD – 189,750 USD for Level 2; and 136,000 USD – 218,500 USD for Level 3.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until November 3, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Source: NVIDIA on Workday · View original posting (opens in new tab)

Pay in context

This role's base floor ($116,000) is above 4% of the 4,307 Software Engineering roles in California listed on this site; 7 others list the same floor. Their median floor is $176,000; the middle half runs from $149,100 to $202,500.

Only jobs on this site count, and each one publishes a base salary of $100,000 or more, so this compares six-figure jobs with each other, not with the whole market. Computed Nov 7, 2026.

This range next to 6 other live NVIDIA roles with the nearest advertised base floor
Chart as a table
This range next to 6 other live NVIDIA roles with the nearest advertised base floor
RolePublished base
Software Engineer, Hardware Tools and Methodology - New College Grad 2026 (this listing)$116,000 - $218,500
Global Virtual Card Payment Administrator$116,000 - $195,500
Forward Deployed Engineer - Finance$116K - $230K
Customer Solutions Architect, Applications Engineering$116,000 - $189,750
Senior Revenue Accountant – Revenue Accounting Operations$116,000 - $195,500
ASIC Design Engineer – Clocks IP$116,000 - $218,500
Deep Learning Compiler Verification Engineer$116,000 - $189,750

Same $100K to $400K scale as every card. All NVIDIA roles · How to read the bar

Observed changes

  1. First observed on the employer's board
  2. Began meeting the published-salary criteria
Observed since
Employer-stated posting date
2026-10-30
Where this pay comes from

Location as the employer wrote it: US, CA, Santa Clara (Levels 2-3 combined)

116,000 USD – 189,750 USD for Level 2; and 136,000 USD – 218,500 USD for Level 3.

Method
Employer text, read with fixed rules and re-verified
Checked
Rule set
us-base-v2

The pay passage appears in the employer's own job text. Fixed, deterministic rules located it, and the passage below was checked against the stored copy of the posting.

What we verified

  • The pay figures come from the employer's own listing, quoted exactly above.
  • The pay is an annual base salary in US dollars with a minimum of at least $100,000.
  • The role was publicly listed on the employer's job board when last checked.

We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.