Six Figure Work

System Software Engineer - Robotics Simulation

NVIDIA

Company websitenvidia.com (NVIDIA, opens in new tab)

Base salary $124,000  to $195,500

Employer-published annual base salary, USD. Advertised base range in Santa Clara, CA

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  • LocationSanta Clara, CA
  • WorkplaceWorkplace not stated
  • Status at last checkSource accepting applications when checked
  • Last checked (1 h ago) · observed since

About this job

We are now looking for a System Software Engineer for our Robotics Simulation Team! NVIDIA Isaac Sim™ is a cutting-edge robotics simulation platform that empowers researchers and engineers to accelerate the development and deployment of intelligent robots. Leveraging the power of NVIDIA's AI and GPU technologies, Isaac Sim offers a realistic and scalable environment for training, validating, and optimizing robots for real-world scenarios.


What you’ll be doing:

  • Building and integrating tools to configure, simulate, and test robots.
  • Maintain and optimize the existing simulation stack for scalable robot and sensor simulation.
  • Integrate APIs to support large scale simulator deployments on distributed systems.
  • Develop microservices using ZMQ, DDS, RPC, RESTful and other network level communication APIs.

What we need to see:

  • BS, MS, PhD (or equivalent experience) in Computer Science, Simulation, or related field (or equivalent experience).
  • 2+ years of relevant experience in systems software engineering.
  • Excellent C, C++, and Python programming skills.
  • Flexibility to adapt quickly to varying roles & responsibilities.
  • Experience with physics simulation, robotics or motion planning & controls.
  • Excellent interpersonal skills and ability to work optimally with multi-functional teams, principles, and architects across organizational boundaries and geographies.

Ways to stand out from the crowd:

  • Experience with Isaac Sim, Omniverse, USD, MJCF, URDF, CAD formats.
  • Background with physical robots, reinforcement learning, synthetic data generation.
  • Experience with UI/UX for user and developer facing tools.
  • Background with shipping and supporting software products.
  • Experience with system level optimization using multi-threading, asynchronous programming, concurrency and parallelism.

NVIDIA is widely considered to be one of the technology world's most desirable employers. We have some of the most dedicated and expert individuals in the world working for us. If you're creative and passionate about developing cloud services, we want to hear from you!

Your base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary range for this position is 124,000 USD – 195,500 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until November 3, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Source: NVIDIA on Workday · View original posting (opens in new tab)

Pay in context

This role's base floor ($124,000) is above 7% of the 4,308 Software Engineering roles in California listed on this site; 16 others list the same floor. Their median floor is $176,100; the middle half runs from $149,100 to $203,625.

Only jobs on this site count, and each one publishes a base salary of $100,000 or more, so this compares six-figure jobs with each other, not with the whole market. Computed Nov 6, 2026.

This range next to 6 other live NVIDIA roles with the nearest advertised base floor
Chart as a table
This range next to 6 other live NVIDIA roles with the nearest advertised base floor
RolePublished base
System Software Engineer - Robotics Simulation (this listing)$124,000 - $195,500
System Software Engineer, Performance - CUDA Driver$124,000 - $195,500
AI Compute Engineer - NVIS$124,000 - $195,500
Deep Learning Performance Architect - New College Grad 2027$124,000 - $241,500
Senior Revenue and Pricing Business Analyst$124K - $230K
Power Architect - New College Grad 2027$124,000 - $241,500
Solutions Architect, Executive Briefing Center$124,000 - $241,500

Same $100K to $400K scale as every card. All NVIDIA roles · How to read the bar

Observed changes

  1. First observed on the employer's board
  2. Began meeting the published-salary criteria
Observed since
Employer-stated posting date
2026-10-30
Where this pay comes from

Location as the employer wrote it: US, CA, Santa Clara

base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary range for this position is 124,000 USD – 195,500 USD.

Method
Employer text, read with fixed rules and re-verified
Checked
Rule set
us-base-v2

The pay passage appears in the employer's own job text. Fixed, deterministic rules located it, and the passage below was checked against the stored copy of the posting.

What we verified

  • The pay figures come from the employer's own listing, quoted exactly above.
  • The pay is an annual base salary in US dollars with a minimum of at least $100,000.
  • The role was publicly listed on the employer's job board when last checked.

We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.