Principal Software Engineer - Roblox Economy Platform
Company websiteroblox.com (Roblox, opens in new tab)
Base salary $293,800 to $343,340
Employer-published annual base salary, USD. Advertised base range in San Mateo, CA
You apply on the employer's own site. Six Figure Work does not handle applications.
- LocationSan Mateo, CA
- WorkplaceWorkplace not stated
- Status at last checkSource accepting applications when checked
- Last checked (32 min ago) · observed since
About this job
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
Who We Are:
Every day, tens of millions of people from around the world come to Roblox to play, learn, work, and socialize in immersive digital experiences created by the community. Our vision is to build a platform that enables shared experiences among billions of users. This is what’s known as the metaverse: a persistent space where anyone can do just about anything they can imagine, from anywhere in the world and on any device. Join us and you’ll usher in a new category of human interaction while solving exceptional challenges that you won’t find anywhere else.
What You’ll Do:
Robux is Roblox’s Virtual Currency: it’s how Users buy virtual items and how Creators earn a living. The Economy Platform team is the owner for all systems powering Robux transactions and has the goal of maintaining Roblox’s Economy healthy and vibrant.
As a Principal Software Engineer for Virtual Economy Platform, you will be responsible for improving and scaling Roblox core monetization systems. You will report to Virtual Economy’s Senior Engineering Manager.
The scope of Economy’s team includes the several Purchasing, Pricing and Payout systems. Those systems enable developers to monetize their games on Roblox, earning hundreds of millions of dollars per year, while processing billions of transactions.
The ideal candidate is someone with extensive experience in backend distributed systems, capable of working independently, advising on multiple projects in parallel and defining technical direction for the team.
You Have:
- 10+ years of experience developing and supporting highly available and large-scale backend systems in production.
- 3+ years of experience leading large projects with 5+ engineers.
- Bachelor's degree in Computer Science, Computer Engineering, or a similar technical field.
- [Preferred] Experience in consumer-facing products
- [Preferred] Experience working in monetization platforms, fintech or gaming industry.
You will:
- Lead projects with the highest economic impact and visibility.
- Work cross-functionally & cross-organizationally with product managers, data scientists, and designers to define requirements and roadmap.
- Drive engineering vision for highly scalable and cutting-edge solutions.
- Develop highly scalable systems for our creators to optimize their revenue within Roblox.
- Help recruit future talent for the team.
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range
$293,800—$343,340 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Source: Roblox on Greenhouse · View original posting (opens in new tab)
Pay in context
This role's base floor ($293,800) is above 95% of the 4,545 Software Engineering roles in California listed on this site; 5 others list the same floor. Their median floor is $176,500; the middle half runs from $149,100 to $201,300.
Only jobs on this site count, and each one publishes a base salary of $100,000 or more, so this compares six-figure jobs with each other, not with the whole market. Computed Nov 7, 2026.
This listingPrincipal Software Engineer - Roblox Economy Platform$293,800 to $343,340
Principal Software Engineer, Backend - Sharing$295,250 to $345,040
Principal Software Engineer, Engine Systems$295,250 to $345,040
Principal Software Engineer, Engineering Acceleration$295,250 to $345,040
Principal Software Engineer - Object Store$295,250 to $345,040
Principal Software Engineer, Creator Collaboration$295,250 to $345,040
Principal Software Engineer, Build$295,250 to $345,040
Chart as a table
| Role | Published base |
|---|---|
| Principal Software Engineer - Roblox Economy Platform (this listing) | $293,800 - $343,340 |
| Principal Software Engineer, Backend - Sharing | $295,250 - $345,040 |
| Principal Software Engineer, Engine Systems | $295,250 - $345,040 |
| Principal Software Engineer, Engineering Acceleration | $295,250 - $345,040 |
| Principal Software Engineer - Object Store | $295,250 - $345,040 |
| Principal Software Engineer, Creator Collaboration | $295,250 - $345,040 |
| Principal Software Engineer, Build | $295,250 - $345,040 |
Observed changes
- Began meeting the published-salary criteria
- First observed on the employer's board
- Observed since
- Employer-stated posting date
- 2026-01-20
Where this pay comes from
Location as the employer wrote it: San Mateo, CA, United States
$293,800—$343,340 USD
- Method
- Employer text, read with fixed rules and re-verified
- Checked
- Rule set
- us-base-v2
The pay passage appears in the employer's own job text. Fixed, deterministic rules located it, and the passage below was checked against the stored copy of the posting.
What we verified
- The pay figures come from the employer's own listing, quoted exactly above.
- The pay is an annual base salary in US dollars with a minimum of at least $100,000.
- The role was publicly listed on the employer's job board when last checked.
We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.
