Product Architect - New Player Growth
Company websitehasbro.com (Hasbro, opens in new tab)
Base salary $126,600 to $230,500
Employer-published annual base salary, USD. Advertised base range in Renton, WA
You apply on the employer's own site. Six Figure Work does not handle applications.
- LocationRenton, WA
- WorkplaceWorkplace not stated
- Status at last checkSource accepting applications when checked
- Last checked (1 h ago) · observed since
About this job
We take play seriously. We’re looking for curious adventurers ready to find their party, fueled by imagination and drive to build what’s never been built before. At Hasbro and Wizards of the Coast, you’ll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play. This is your chance to shape legendary play that lasts a lifetime.
Job Overview
Magic’s future depends on welcoming new players and helping them build a lasting connection with the game. We are building a dedicated new-player growth team to reach new audiences, make learning more welcoming, and turn first play into long-term participation.
As the Product Architect for Magic New Player Growth, you will set the vision and roadmap for Magic’s acquisition-focused product portfolio. This includes introductory products, custom offerings, solo play experiences, and new expressions of Magic. You will guide products from early concept through launch and ongoing improvement.
We will look to you to connect player needs, creative opportunities, and business goals. You will bring teams together around a shared product vision and help us answer a central question: How do we create new Magic players?
You will have opportunities to grow your product leadership skills while shaping how new audiences experience Magic. If your background does not align with every qualification listed, we still encourage you to apply.
Location and Work Arrangement
This role is based at our Renton, Washington office and follows a hybrid schedule designed to support in-person collaboration. Employees are expected to work onsite on Tuesdays, Wednesdays, and Thursdays, with the flexibility to work remotely or onsite on Mondays and Fridays.
What You'll Do
- Set the vision, strategy, and roadmap for Magic’s portfolio of new-player and acquisition-focused products.
- Create a connected journey from initial awareness through learning, first purchase, repeat play, community participation, and long-term engagement.
- Develop product concepts that expand Magic’s appeal, including among audiences historically underrepresented in tabletop gaming.
- Explore new play patterns, product forms, price points, partnerships, and channels. Lead introductory products, custom acquisition offerings, solo experiences, and other innovations.
- Define product requirements, key selling points, learning goals, and measures of success. Communicate the vision clearly to teams and partners.
- Lead collaboration across Product Strategy, Game Design, Creative, Digital, Play, Commercial, Retail, Marketing, and Consumer Insights.
- Use playtests, player research, market trends, gameplay data, and product performance to guide decisions. Develop, test, and scale promising ideas.
- Connect physical products with digital learning, Magic: The Gathering Arena, organized play, retail, and community experiences.
- Balance accessibility and excitement with authentic Magic gameplay, customer value, profitability, licensing needs, and operational requirements.
What You'll Bring
- 5 or more years of experience in product design, game design, consumer product innovation, or retail within hobby gaming or a related field.
- Experience developing products or experiences focused on customer acquisition, onboarding, learning, or audience growth.
- Knowledge of Magic: The Gathering and the trading card game category, including tabletop and digital play.
- Understanding of how players discover, learn, purchase, and build communities around games.
- Experience leading cross-functional work and gaining support from partners across different disciplines.
- Ability to turn player research, market information, and product data into clear decisions and product recommendations.
- Clear communication and presentation skills, including experience aligning teams around a shared vision.
- Experience with intellectual property, licensing, or external partnerships.
- Comfort working through ambiguity, testing new ideas, and changing direction when evidence supports a better approach.
- Empathy for new players and an understanding of the barriers that can affect learning, participation, and belonging.
Who We Are
We’re a team of creators, storytellers, and innovators united under the Hasbro family and home to beloved brands, AAA digital games studios and immersive experiences that spark imagination across generations. Together, we’re committed to a culture rooted in creativity, excellence, curiosity, and inclusion, and where every employee is empowered to think boldly, act with integrity, and spark joy for all.
Hasbro About the Company – Hasbro
Wizards of the Coast Who We Are – Wizards of the Coast
Equal Opportunity
Hasbro is committed to equality of opportunity in all aspects of employment. We are committed to making all employment decisions without regard to race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, marital status, or any other legally protected status.
Accommodations
If you have a disability and need reasonable accommodation during the hiring process, please inform your recruiter anytime throughout the process.
Notice Regarding Hasbro’s use of AI in the Recruitment Process
We use Greenhouse’s AI-powered Talent Matching tool to compare your application against our job requirements.
How it works: Talent Matching compares information from your resume and application responses with job-related criteria established and weighted by Hasbro’s recruiting and hiring teams. Depending on the role, these criteria may include relevant skills, work experience, prior job titles, and industry experience. The tool then assigns a match category to help organize applications for review.
Human oversight: Talent Matching supports — but does not replace — human review. It does not automatically advance or reject candidates or make employment decisions. Hasbro’s recruiters and hiring managers review applications and remain responsible for all hiring decisions.
Greenhouse has published the results of an independent bias audit of Talent Matching. View the Greenhouse Talent Matching audit results.
The pay transparency range for this role is listed below. The hiring range will vary based on factors such as experience, skills, location and market conditions. Additionally, employees may be eligible for annual and long-term incentives as part of their overall compensation package.
Pay Range
$126,600—$230,500 USD
Employees may be eligible for annual and long-term incentives as part of their overall compensation package, depending on role, location, and eligibility. Benefits and programs may include:
- Health & Wellness
- Time Off to Recharge
- Financial Well-being
- Life & Family Support
- Volunteer and Community Initiatives
- Learning & Development
- Exclusive Perks
Please review our Applicant Privacy Notice to learn how we collect, use, and protect your personal information in connection with the application process.
Source: Hasbro on Greenhouse · View original posting (opens in new tab)
Pay in context
This role's base floor ($126,600) is above 4% of the 282 Product roles in Washington listed on this site. Their median floor is $152,200; the middle half runs from $151,200 to $179,900.
Only jobs on this site count, and each one publishes a base salary of $100,000 or more, so this compares six-figure jobs with each other, not with the whole market. Computed Nov 8, 2026.
This listingProduct Architect - New Player Growth$126,600 to $230,500
Lead QA Engineer, AI Automation$124,800 to $187,300
Sr Producer - Japanese Bilingual$126,600 to $230,500
Sr. Manager, Commercial Strategy - D&D Beyond$126,600 to $230,500
Senior Network Engineer$119,600 to $179,500
Sr Software Development Engineer$133,200 to $212,100
Sr. Manager, Data Analytics$133,200 to $213,100
Chart as a table
| Role | Published base |
|---|---|
| Product Architect - New Player Growth (this listing) | $126,600 - $230,500 |
| Lead QA Engineer, AI Automation | $124,800 - $187,300 |
| Sr Producer - Japanese Bilingual | $126,600 - $230,500 |
| Sr. Manager, Commercial Strategy - D&D Beyond | $126,600 - $230,500 |
| Senior Network Engineer | $119,600 - $179,500 |
| Sr Software Development Engineer | $133,200 - $212,100 |
| Sr. Manager, Data Analytics | $133,200 - $213,100 |
Observed changes
- First observed on the employer's board
- Began meeting the published-salary criteria
- Observed since
- Employer-stated posting date
- 2026-09-15
Where this pay comes from
Location as the employer wrote it: Renton, Washington, United States
$126,600—$230,500 USD
- Method
- Employer text, read with fixed rules and re-verified
- Checked
- Rule set
- us-base-v2
The pay passage appears in the employer's own job text. Fixed, deterministic rules located it, and the passage below was checked against the stored copy of the posting.
What we verified
- The pay figures come from the employer's own listing, quoted exactly above.
- The pay is an annual base salary in US dollars with a minimum of at least $100,000.
- The role was publicly listed on the employer's job board when last checked.
We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.
