Six Figure Work

Senior Software Engineer, GPU Code Generation for Machine Learning Inference

NVIDIA

Company websitenvidia.com (NVIDIA, opens in new tab)

Base salary $152,000  to $287,500

Employer-published annual base salary, USD. Advertised base range in Santa Clara, CA +1 more

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  • LocationSanta Clara, CA +1 more
  • WorkplaceWorkplace not stated
  • Status at last checkSource accepting applications when checked
  • Last checked (1 h ago) · observed since
All places named
  • Santa Clara, CA
  • California

About this job

NVIDIA is seeking talented engineers to join the TensorRT team and advance high-performance AI inference on NVIDIA GPUs. Our team develops software that accelerates state-of-the-art generative AI models for local and enterprise deployments. We solve challenging problems in GPU code generation, just-in-time compilation, and inference optimization to deliver high performance across diverse models and hardware configurations.


As a Senior Software Engineer, you will develop advanced GPU inference software for TensorRT. We’re looking for engineers with strong experience in GPU optimization and compiler development who can translate a deep understanding of GPU execution into efficient code generation and measurable improvements in generative AI inference.


What you’ll be doing:

  • Design and implement efficient GPU code generation techniques in TensorRT that balance generated code performance, compilation overhead, and startup latency.
  • Develop compiler optimizations, including operator fusion, dynamic scheduling, and specialization for model shapes, data types, and GPU architectures.
  • Profile workloads and analyze generated GPU code to identify bottlenecks and guide compiler and runtime improvements.
  • Develop robust, maintainable software in C++, and Python for tooling, testing, and performance analysis.
  • Collaborate with GPU architects, kernel developers, compiler engineers, and deep learning experts to guide hardware and software design.

What we need to see:

  • BS, MS, or PhD in Computer Science, Computer Engineering, or a related field, or equivalent experience.
  • 4+ years of relevant software development experience, including contributions to a substantial codebase or project.
  • Strong proficiency in C++ and experience building performance-critical software.
  • Understanding of GPU architecture and parallel programming concepts, including memory hierarchies, thread execution, synchronization, and resource utilization.
  • A rigorous approach to performance analysis and debugging, with the ability to validate numerical correctness and explain performance tradeoffs.
  • Strong problem-solving and communication skills, and the ability to work independently and collaborate across teams.

Ways to stand out from the crowd:

  • Experience developing or optimizing GPU kernels using CUDA, Triton, CuTe DSL, CUTLASS, or other GPU programming languages.
  • Experience with MLIR compiler infrastructure, familiarity with intermediate representations, lowering, optimization passes, and GPU code generation.
  • Familiarity with NVIDIA Tensor Core architecture, mixed-precision computation, quantization, or low-level GPU performance analysis using tools such as NVIDIA Nsight.
  • Experience developing inference frameworks such as PyTorch, JAX, ONNX Runtime, TensorRT, TensorRT-LLM, vLLM, and SGLang.
  • A track record of measurable performance improvements in production software or contributions to GPU programming and compiler projects.

At NVIDIA, you’ll work with engineers across GPU architecture, compilers, and AI software to solve demanding performance problems. If you are curious and enjoy understanding how hardware executes code and building software that pushes its capabilities, join us in shaping the future of generative AI inference.


#LI-Hybrid

Your base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary ranges for this position are:
152,000 USD – 241,500 USD for Level 3; and 184,000 USD – 287,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until November 3, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Source: NVIDIA on Workday · View original posting (opens in new tab)

Pay in context

This role's base floor ($152,000) is above 21% of the 1,505 Data & ML roles in California listed on this site; 20 others list the same floor. Their median floor is $189,000; the middle half runs from $160,000 to $229,900.

Only jobs on this site count, and each one publishes a base salary of $100,000 or more, so this compares six-figure jobs with each other, not with the whole market. Computed Nov 6, 2026.

This range next to 6 other live NVIDIA roles with the nearest advertised base floor
Chart as a table
This range next to 6 other live NVIDIA roles with the nearest advertised base floor
RolePublished base
Senior Software Engineer, GPU Code Generation for Machine Learning Inference (this listing)$152,000 - $287,500
Senior Networking Architect$152,000 - $287,500
Solutions Architect, AI and ML$152,000 - $287,500
Infrastructure Solutions Architect - OEM$152,000 - $287,500
Senior Software Engineer, CUTLASS Performance$152,000 - $287,500
Senior Software Engineer - Distributed Systems Engineer, EDA Infrastructure$152,000 - $287,500
Senior Graphics Driver Engineer$152,000 - $241,500

Same $100K to $400K scale as every card. All NVIDIA roles · How to read the bar

Observed changes

  1. First observed on the employer's board
  2. Began meeting the published-salary criteria
Observed since
Employer-stated posting date
2026-10-30
Where this pay comes from

Location as the employer wrote it: US, CA, Santa Clara • US, CA, Remote (Levels 3-4 combined)

152,000 USD – 241,500 USD for Level 3; and 184,000 USD – 287,500 USD for Level 4.

Method
Employer text, read with fixed rules and re-verified
Checked
Rule set
us-base-v2

The pay passage appears in the employer's own job text. Fixed, deterministic rules located it, and the passage below was checked against the stored copy of the posting.

What we verified

  • The pay figures come from the employer's own listing, quoted exactly above.
  • The pay is an annual base salary in US dollars with a minimum of at least $100,000.
  • The role was publicly listed on the employer's job board when last checked.

We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.