Six Figure Work

Senior Software Engineer, Hardware Tools and Methodology Development

NVIDIA

Company websitenvidia.com (NVIDIA, opens in new tab)

Base salary $136,000  to $264,500

Employer-published annual base salary, USD. Advertised base range in Santa Clara, CA

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  • LocationSanta Clara, CA
  • WorkplaceWorkplace not stated
  • Status at last checkSource accepting applications when checked
  • Last checked (1 h ago) · observed since

About this job

NVIDIA has continuously reinvented itself over two decades. Our invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing! NVIDIA is a “learning machine” that constantly evolves by adapting to new opportunities that are hard to pursue, that only we can tackle, and that matter to the world. This is our life’s work, to amplify human creativity and intelligence. Make the choice to join us today.

The NVIDIA Clocks group is looking for a dedicated and motivated Software developer with particular interest in algorithms and RTL Design. Understanding both Software and Hardware principles will be a key requirement for this role.

What you'll be doing:

  • Architect, design, develop and support tools for RTL generation across all NVIDIA products

  • Architect automated workflows for supporting deliverables to multiple cross functional teams

  • Improve algorithms (in C++) for automated connectivity, auto logic insertion and post processing Verilog RTL

  • Improve quality of existing tools and flows used by the team
     

What we need to see:

  • BS or MS (preferred) degree or equivalent experience in CE or EE

  • At least 3+ years of work experience

  • Strong coding skills in C++

  • Good understanding of ASIC Design and understanding of Verilog RTL

  • Strong interpersonal and collaboration skills.
     

Ways to stand out from the crowd:

  • Prior experience in RTL design (Verilog), verification and synthesis.

  • Proficiency in C++, Perl, Python, Make scripting.

  • Knowledge of Clocks/Resets design and verification
     

With competitive salaries and a generous benefits package, NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most brilliant people in the world working for us and, due to unprecedented growth, our teams are rapidly growing. Are you passionate about becoming a part of a best-in-class team supporting the latest in GPU and AI technology? If so, we want to hear from you.

#LI-Hybrid

Your base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary ranges for this position are:
136,000 USD – 218,500 USD for Level 3; and 168,000 USD – 264,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until November 3, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Source: NVIDIA on Workday · View original posting (opens in new tab)

Pay in context

This role's base floor ($136,000) is above 15% of the 4,298 Software Engineering roles in California listed on this site; 7 others list the same floor. Their median floor is $176,000; the middle half runs from $149,100 to $202,000.

Only jobs on this site count, and each one publishes a base salary of $100,000 or more, so this compares six-figure jobs with each other, not with the whole market. Computed Nov 7, 2026.

This range next to 6 other live NVIDIA roles with the nearest advertised base floor
Chart as a table
This range next to 6 other live NVIDIA roles with the nearest advertised base floor
RolePublished base
Senior Software Engineer, Hardware Tools and Methodology Development (this listing)$136,000 - $264,500
Public Sector Program Support$136K - $276K
Senior Package Layout Engineer - Hardware$136,000 - $258,750
Senior RMA Customer Experience Manager$136,000 - $212,750
Go-to-Market Product Manager$136,000 - $258,750
Senior PR Manager, Datacenter Architecture$136,000 - $270,250
Senior Technical Program Manager - Tegra$136K - $276K

Same $100K to $400K scale as every card. All NVIDIA roles · How to read the bar

Observed changes

  1. First observed on the employer's board
  2. Began meeting the published-salary criteria
Observed since
Employer-stated posting date
2026-10-30
Where this pay comes from

Location as the employer wrote it: US, CA, Santa Clara (Levels 3-4 combined)

136,000 USD – 218,500 USD for Level 3; and 168,000 USD – 264,500 USD for Level 4.

Method
Employer text, read with fixed rules and re-verified
Checked
Rule set
us-base-v2

The pay passage appears in the employer's own job text. Fixed, deterministic rules located it, and the passage below was checked against the stored copy of the posting.

What we verified

  • The pay figures come from the employer's own listing, quoted exactly above.
  • The pay is an annual base salary in US dollars with a minimum of at least $100,000.
  • The role was publicly listed on the employer's job board when last checked.

We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.