Six Figure Work

Software R&D Engineer, RTL Optimization Tools

NVIDIA

Company websitenvidia.com (NVIDIA, opens in new tab)

Base salary $136,000  to $218,500

Employer-published annual base salary, USD. Advertised base range in Santa Clara, CA +1 more

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  • LocationSanta Clara, CA +1 more
  • WorkplaceWorkplace not stated
  • Status at last checkSource accepting applications when checked
  • Last checked (1 h ago) · observed since
All places named
  • Santa Clara, CA
  • Austin, TX

About this job

NVIDIA's success builds on a foundation of industry leading hardware. A key strategy in achieving this is our combining of the best of external EDA with highly optimized, internal EDA tools. Our team develops these tools by fusing advances in parallel computing, machine learning, and novel algorithms in C++. We are seeking an innovative CAD Software Engineer with particular interest in strategies and algorithms for large scale RTL quality, timing, and power optimization. Such optimization usually includes a mix of graph-based algorithms, AI, and feedback from RTL designers, so having experience relevant to each of those areas would be ideal. In practice, techniques often depend on many related domains, so a solid understanding of DFT, clock distribution, power gating, and other SOC integration aspects is essential.

Developing software within a leading hardware company means getting to almost exclusively focus on the latest processes and most advanced designs. We're not bogged down by legacy support, niche roles, or convoluted approval processes. Our developers enjoy unusually high intellectual freedom and the ability to explore broad roles. If you like to work across many technical areas and see your successes directly realized in the world's best AI hardware, this is it!

What you’ll be doing:

  • Invent new methods to enable parallel, graph-based RTL traversal, analysis, and manipulation.

  • Devise strategies for rapidly analyzing the impact of RTL changes on data path latency, power, and impact to DFT, clocking, and power delivery.

  • Explore use of LLMs (Large Language Models), GNNs (Graph Neural Networks), GANs (Generative Adversarial Networks), and Reinforcement Learning for suggesting or automatically implementing RTL modifications.

  • Explore high performance algorithms for clustering, min cost tree covering (technology mapping), datapath implementation and other details of logic synthesis, especially that efficiently incorporate human insight.

  • As with any software engineering team, we do write a lot of code, but this is broader than a typical CAD or EDA role. Instead, we as a team own the whole process from discovery and invention of new optimization opportunities, to developing solutions and working directly inside design teams to facilitate deployment. That translates to a bigger picture view of your work, going beyond simply responding to user requests to instead actively driving the roadmap of increasing hardware design productivity.

What we need to see:

  • MS or PhD in Electrical Engineering or Computer Science or equivalent experience

  • 3+ years of relevant experience in CAD software and VLSI hardware design

  • Demonstrated ability in software development with C++, particularly in algorithm development related to graph traversal, pattern matching, and optimization

  • Familiarity with RTL design, including Verilog and SystemVerilog code, as well as general hardware design concerns such as scan chain insertion, MBIST, clock and power distribution, and bus architectures

  • Familiarity with related EDA techniques, including logic synthesis, global route, static timing analysis, and SAT solvers

  • Strong communication and interpersonal skills

Ways to stand out from the crowd:

  • Experience with common EDA building blocks, such as Verific for Verilog parsing, Espresso for logic minimization, and various other components for logic rewriting, tree coverage, SAT solvers, and combinatorial optimization

  • Experience in high performance software design including multithreading, distributed computing, efficient memory and I/O use, etc.

  • Previous work experience including both software and hardware roles, especially involving SOC/IP integration or RTL design

  • Experience with various machine learning techniques for analysis, optimization, and code generation

NVIDIA is widely considered to be one of the technology world’s most desirable employers, and due to outstanding advancements, our teams are rapidly growing. Are you passionate about becoming a part of a best-in-class team supporting the latest in GPU and AI technology? If so, we want to hear from you!

#LI-Hybrid

Your base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary range for this position is 136,000 USD – 218,500 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until November 3, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Source: NVIDIA on Workday · View original posting (opens in new tab)

Pay in context

This role's base floor ($136,000) is above 15% of the 4,300 Software Engineering roles in California listed on this site; 7 others list the same floor. Their median floor is $176,100; the middle half runs from $149,100 to $204,000.

Only jobs on this site count, and each one publishes a base salary of $100,000 or more, so this compares six-figure jobs with each other, not with the whole market. Computed Nov 6, 2026.

This range next to 6 other live NVIDIA roles with the nearest advertised base floor
Chart as a table
This range next to 6 other live NVIDIA roles with the nearest advertised base floor
RolePublished base
Software R&D Engineer, RTL Optimization Tools (this listing)$136,000 - $218,500
Public Sector Program Support$136K - $276K
Senior Package Layout Engineer - Hardware$136,000 - $258,750
Senior RMA Customer Experience Manager$136,000 - $212,750
Go-to-Market Product Manager$136,000 - $258,750
Senior PR Manager, Datacenter Architecture$136,000 - $270,250
Senior Technical Program Manager - Tegra$136K - $276K

Same $100K to $400K scale as every card. All NVIDIA roles · How to read the bar

Observed changes

  1. First observed on the employer's board
  2. Began meeting the published-salary criteria
Observed since
Employer-stated posting date
2026-10-30
Where this pay comes from

Location as the employer wrote it: US, CA, Santa Clara • US, TX, Austin

base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary range for this position is 136,000 USD – 218,500 USD.

Method
Employer text, read with fixed rules and re-verified
Checked
Rule set
us-base-v2

The pay passage appears in the employer's own job text. Fixed, deterministic rules located it, and the passage below was checked against the stored copy of the posting.

What we verified

  • The pay figures come from the employer's own listing, quoted exactly above.
  • The pay is an annual base salary in US dollars with a minimum of at least $100,000.
  • The role was publicly listed on the employer's job board when last checked.

We do not verify what the employer will actually offer, whether the employer is still recruiting for the role, or anything beyond what the employer published. Full methodology.